Fallout 4

Fallout 4

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genoforprez Feb 14, 2016 @ 4:15pm
Fast travel arrival point for Vault 75 directly on top of a land mine?
Cleared out half of Vault 75, then fast traveled home and back again. But it turns out the fast travel arrival point for Vault 75 is directly right on top of a land mine, so both me and Preston were obliterated on arrival. I tried to reload and fast travel again thinking I would just take off running as soon as I arrived, but the fade-in from black takes longer than the landmine fuse, so you actually can't control the character soon enough to avoid it.

This is either a very d***ish or a very funny prank.
Last edited by genoforprez; Feb 14, 2016 @ 4:16pm
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Showing 1-5 of 5 comments
Yep... you found it :D
Sentient_Toaster Feb 14, 2016 @ 4:26pm 
*whynotboth.gif*

I would also recommend against directly fast-traveling to the Fallon's Department Store / Milton General Hospital POI cluster. Seen up to three super-mutant suiciders there...
Bored Peon Feb 14, 2016 @ 6:08pm 
Originally posted by Sentient_Toaster:
*whynotboth.gif*

I would also recommend against directly fast-traveling to the Fallon's Department Store / Milton General Hospital POI cluster. Seen up to three super-mutant suiciders there...

Those two are fine if you are stealthed, its the West Roxbury station in that cluster is almost instant death. I thought I had cleared it recently enough popped in there today, I made it out with like 20 hp after two suiciders hit nearby.

Yes, three suiciders is the standard spawn.

Least the land mines dont respawn like the suiciders, lol


Originally posted by genoforprez:
This is either a very d***ish or a very funny prank.

I believe it is intentional.

If you use console commands to moveto the random NPCs like Kelly and Gene it places you in a small room wiht ALL of them. Well by default all the random NPCs are killable, except Ness who is hostile to all of them and has the essential flag. So basically she will kill them off 1 by 1 if you go in there with console commands.

There was a post last week about a guy who got trapped in Medford Hospital because the outside mobs respawned while he was inside. So he ended up exiting next to a suicider.
Incunabulum Feb 14, 2016 @ 6:13pm 
Originally posted by genoforprez:

This is either a very d***ish or a very funny prank.

Why not both?
genoforprez Feb 14, 2016 @ 7:04pm 
Yeah, I wasn't really pi**ed about it or anything. I know there is a kind of player who finds this kind of "joke" extremely hilarious. From me it just got the NDGT eye roll:

http://www.reactiongifs.us/wp-content/uploads/2013/03/rolling_eyes_neil_degrasse_tyson.gif

Problem is easily solved by just fast traveling to the building next door. It's like three seconds difference.

I killed the suiciders outside the hospital and one of the suiciders inside the hospital, but there were just too many mutants in there for where I'm at right now, so I left it alone.

I play stealthy, so if I see a suicider before they see me, I just tell my companion to run out in front of them at a distance, so the suicider explodes on them and the blast is wasted. Backfired on me once, but it's worked on a couple of the suiciders so far.
Last edited by genoforprez; Feb 14, 2016 @ 7:06pm
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Date Posted: Feb 14, 2016 @ 4:15pm
Posts: 5