Fallout 4

Fallout 4

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Sailor Gloom Feb 10, 2016 @ 9:44pm
View Model FOV and pipboy size
After scouring the internet I cant seem to find a fix to this, maybe there isnt one, but the problem I'm having, which anyone who has edited their fov has to also have this issue. Is that when increasing the view model fov so the weapon models arent shoved in your face, I have mine set to 125 to make the weapons look good, the pipboy is way too far away to use. Even with the right click zoom.

Anyone found a seperate fov setting just for pipboy? Or possibly better yet the value for the right click zoom so I can increase that?

I dont really want to play with weapon models too close all the time just so the pipboy is legible
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Mast3rM1nd Feb 11, 2016 @ 2:44am 
there is a mod to lower weapons, also google fallout4 tweaker by bilago, you can resize pipboy and do all kinds of stuff with that,

also http://steamcommunity.com/app/377160/discussions/0/412446890546598925/#c412446890547737831
Last edited by Mast3rM1nd; Feb 11, 2016 @ 3:23am
Sailor Gloom Feb 11, 2016 @ 8:02am 
I know, these all deal with viewmodel fov which also affects weapons. The problem is super high fov on weapons looks good, high fov on pipboy is not good.
meh forgot how exactly, but the pipboy did have a separate FOV setting I believe.
Guess you would just be trying FOV [xx] with the pipboy open?
It's most likely snowed in with the rampant new threads for hte same thing, but it was kinda recent I believe.
JOW Feb 11, 2016 @ 8:11am 
The fov function takes two parameters. One for the pip boy display and one for the landscape view in action. Then you need to save it.
For example:

Open console

fov 80 110
saveini

Close console
Грумпи Oct 2, 2016 @ 8:58am 
I have an idea.
There is a mod, that change pipboy righclick zoom animation. This mod delete this animation.
http://www.nexusmods.com/fallout4/mods/12376/?
Is somebody could make that zoom more powerful we could use a higher view model fov and bigger pipboy size.
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Date Posted: Feb 10, 2016 @ 9:44pm
Posts: 5