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If you're not above hoarding, grab anything that might have oil, copper, steel, and wood in it. Later, grab all the circuits and ammo and everthing from turrets that you shoot. It'll make base building easier.
Don't overlook aluminum. Your power armor will love you for it.
Grab as many adhesives as you can. You'll need them for certain weapons attachments.
Adhesive (duct tape)
Fertilizer
Oil
Guns/armour will tier up as you level up, so basically you'll just be swapping till you get your perfect set. You can mod to make the lower stuff more worthwhile for a bit, but that would need speccing Gun Nut. Basically the higher you get the more chance you'll have of looting the good stuff of enemies, and you can swap out mods if needs be without Gun Nut as stripping a weapon requires you to build the lowest mod possible (don't need Gun Nut thre :D)
Helps speccing strong back & lone wanderer for quick bursts of running and stocking up, if that's your build. And Dogmeat still works with lone wanderer so an extra mule can be provided that won't nag yer ears off :D
Adhesives, aluminum, ceramic are useful in a lot of mods. Copper is pretty useful as well for building settlements.
Ammunition (including fusion cores) and stimpacks are both weightless, so no reason not to take them.