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I have 51 mods and I CTD also... I have an RTX 2070s with an amd Ryzen 5 3600 and 16 gb of ram so I know it's definitely not spec related. I'm hoping turning off Weapon debris will work since it sounds like RTX cards don't like it for some reason. And it sounds like the most recent Windows 10 2004 update screwed stuff up. Hopefully this gets figured out quickly...
You have A LOT of CC mods in there with Nexus Mods.. Here is what I would recommend. Disable all of the CC stuff.
Then Disable everything except:
11 b Unofficial Fallout 4 Patch.esp
145 91 StartMeUp.esp
You say this
Now Start Me Up puts you outside Vault 111 i think, so if you have stability where you crashed before, keep it, however, I would recommend this instead of StartMeUp
https://www.nexusmods.com/fallout4/mods/14253/
This is a lot cleaner, simpler, and puts you at sactuary if you dont choose any other starting point, meaning, if you just grab your pip boy, walk out the door, youre already infront of codsworth
Then I would prioritize re-enabling mods.
1. "World Edits" - These include things like truestorms, graphics overhauls and building overhauls
2. "Resource Overhauls" - These include things like Armorsmith, Weaponsmith, and any weapons
3. "Player and/or NPC overhauls" - These include things like CBBE, new followers, follower updates like better piper or whatever
4. "Clothing Overhauls" - Self explanatory, these are generally the least intrusive, worse comes to worse, you get invisible characters
5. "Misc Edits" - These could be things like Chem Redux, Darker Nights, and so on.
6. Once you have finished reenabling the nexus mods By Order of how heavily they overhaul the game then you can enable CC mods, 1 by 1 until you isolate what is breaking
I have a 255 esp/esm load order and i never get back to back crashes. If i crash its normally due to the game being overloaded at the time of crash. Id say i probably play 4 hours if im having a pretty big session, and in those 4 hours, maybe i will crash once due to teleporting.
If i add a mod to my load order without removing 1 or 2, LOOT will just straight up refuse to sort because im past the plugin limit
No im not sure, thats why disable them first and enable them last.
You want to sort out and determine if its a Nexus one as if there is a patch that you are missing, those are generally easier to come by (i dont use CC so i dont know if thats entirely accurate, but still)
So focus on heavily intrusive mods, play for a few hours, and by that i mean get the minutemen set up in sactuary. if youre stable there, which is the Triangle of Death, the mods you have at that time are stable enough to move on. (could crash later, but we are focusing on baseline stability at this point)
Then just keep adding mods on top of it. Once you get to the point of having the weapons and player/npc overhauls, try and get to diamond city on foot. then teleport a few times. If you can do that then youre probably good to finish out the non-CC mods.
Then enable CC mods 1 by one, and see if it breaks. My suspicion is you have something that isnt loading the resources properly in sanctuary-area if youre crashing outside vault 111.
We all have to go through this process at some point in modding Bethesda games. Just cherry pick until you crash or achieve stability. I periodically go through my load order and remove mods im not using in SSE and F4 to limit the strain on my game
Every time you disable a mod, you want to start a new game. I delete all my save whenever im mucking around with the load order.
so if you follow steps 1-6 that i put up earlier, you want a save game before every step. So New game with Alternate Start, play around for a bit, quit, delete saves, add more mods, new game w/ alternate start, rinse and repeat
Your saves are here: C:\Users\<You>\Documents\My Games\Fallout4\Saves
You can back them up if you want, but i wouldnt recommend it, as youre probably going to find a few mods that you are just going to delete when doing this
Good Luck!
0 0 Fallout4.esm
1 1 DLCRobot.esm
2 2 DLCworkshop01.esm
3 3 DLCCoast.esm
4 4 DLCworkshop02.esm
5 5 DLCworkshop03.esm
6 6 DLCNukaWorld.esm
7 7 DLCUltraHighResolution.esm
8 8 Unofficial Fallout 4 Patch.esp
9 9 Homemaker.esm
10 a WorkshopFramework.esm
254 FE 0 ModularMilitaryBackpackWeightPatch.esl
11 b CWWorkshopMaster.esm
12 c SettlementKeywords.esm
13 d ArmorKeywords.esm
254 FE 1 BerettaM9FS.esl
14 e TrueStormsFO4.esm
15 f MoreUniques.esp
16 10 MadKea-01.esp
17 11 clothingoverhaul.esp
18 12 MojaveImports.esp
19 13 AdvancedPerks.esp
20 14 AdvancedWorkshopFoodHarvesting-AllDLC.esp
21 15 Multiple Floors Sandboxing.esp
22 16 MinutemenPropaganda.esp
23 17 LureEnemies.esp
24 18 KURO.esp
25 19 WDP-PC.esp
26 1a AnS Wearable Backpacks and Pouches.esp
27 1b AnS Wearable Backpacks and Pouches - Power Armor Carry Capacity.esp
28 1c Ketaros_Treasures.esp
29 1d WestTekTacticalOptics.esp
30 1e CCOFO4 - Traits and More Perks.esp
31 1f PlayerVoiceFrequencySlider.esp
32 20 Thematic and Practical.esp
33 21 Thematic and Practical - DLC.esp
34 22 M2216.esp
35 23 The Eyes Of Beauty.esp
36 24 SettlementMenuManager.esp
37 25 SettlementLimitSlashed.esp
38 26 Reverb and Ambiance Overhaul.esp
39 27 dD-Realistic Ragdoll Force.esp
40 28 PWR.esp
41 29 AzarPonytailHairstyles.esp
42 2a Northland Diggers New.esp
43 2b More Scavenging Stations.esp
44 2c EvilViking13_MinutemenMorale.esp
45 2d Lots More Male Hairstyles.esp
46 2e Lots More Female Hairstyles.esp
47 2f Lots More Facial Hair.esp
48 30 LooksMenu.esp
49 31 LivingInterior.esp
50 32 LegendaryModification.esp
51 33 Home Plate Workbench Linked - Mechanists Lair Workbench.esp
52 34 g2m_Workshop_Nexus.esp
53 35 GlovesOfTheCommonwealth.esp
54 36 Factor.esp
55 37 EveryonesBestFriend.esp
56 38 Ephla's Unique Chems.esp
57 39 Nuka-Cola Flavors for the Commonwealth.esp
58 3a dD - MoreBloodandBits.esp
59 3b LooksMenu Customization Compendium.esp
60 3c dD-Enhanced Blood.esp
61 3d DLCWeaponsinCW.esp
62 3e DLCAmmoScrounger.esp
63 3f TrueStormsFO4-FarHarbor.esp
64 40 DarkerNights.esp
65 41 Crossbow.esp
66 42 Crimsomrider's Immersive Market.esp
67 43 KSHairdos.esp
68 44 MK_ComponentsRedone.esp
69 45 CBBE.esp
70 46 BrighterSettlementLights.esp
71 47 BodyTriangleEnhancer.esp
72 48 BetterGenerators.esp
73 49 BetterCompanions.esp
74 4a Eli_Armour_Compendium.esp
75 4b Ketaros_Magazines.esp
76 4c WorkshopPlus.esp
77 4d Backpacks of the Commonwealth.esp
78 4e Boston Pirate Radio.esp
79 4f MAGS.esp
80 50 GreaseGunSMG.esp
81 51 ASVektor.esp
82 52 AnimChemRedux.esp
83 53 CreationClubDelay.esp
84 54 Scroungers Weekly.esp
85 55 9mmPistol.esp
86 56 F4NVServiceRifleRedux.esp
87 57 cVc Dead Wasteland 6.esp
88 58 WattzLaserGun.esp
89 59 SL Magazines.esp
90 5a SCAR-L.esp
91 5b M60.esp
92 5c ClassicSniper.esp
93 5d llamaCompanionHeather.esp
94 5e NaiRaeCozyScavver.esp
95 5f RCSO_RoboChefSettlementObjects.esp
96 60 WWP - PC.esp
97 61 HuntingShotgun.esp
98 62 GOT.esp
99 63 cVc Dead Wasteland 6 DLC2.esp
100 64 cVc Dead Wasteland 6 DLC.esp
101 65 BullpupBozar.esp
102 66 HuntingRevolver.esp
103 67 AQUILA.esp
104 68 DOOMDesertEagle.esp
105 69 10SPECIAL.esp
106 6a 10mmSMG.esp
107 6b 45autoPistol.esp
108 6c Northland Diggers.esp
109 6d LegendaryModificationMisc.esp
110 6e DarkerNightsDetection.esp
111 6f TrueStormsFO4-EarlierSunsets.esp
112 70 TrueStormsFO4-EarlierSunsetsFH.esp
113 71 TrueStormsFO4-FarHarborExtraRads.esp
114 72 TrueStormsFO4-GlowingSeaExtraRads.esp
115 73 ClothingOverhaulSP_XB1_PC.esp
116 74 moreoil.esp
117 75 dinomore.esp
118 76 Armorsmith Extended.esp
119 77 llamaCompanionHeather-AE Patch.esp
120 78 Scrap Everything - Ultimate Edition.esp
121 79 StartMeUp.esp
I'm really afraid to add any CC content and cause any more issues lmao but here goes. Gonna leave off anything I don't desperatley need.