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If you used a mod manager such as NMM, then it should have notified you that it requires at least AWKCR v 1.86 to run properly.
Additionally, if you downloaded any mods before Autmaton update, make sure they were not disabled as Bethesda disabled all additional .esp plugins when the update went live to make sure they received a clean beta testing result without mods. Was referenced on the Armorsmith Extended homepage. Make sure you do not have a cloud storage as multiple locations of Fallout 4 will overide itself at times prioritizing certain settings over others.
Finally, make sure you have the archive invalidation properly set up in the Fallout4.ini section to
[Archive]
sResourceDataDirsFinal=
theres a multi drive option in NMM though