Fallout 4

Fallout 4

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Rmanwide Mar 24, 2016 @ 3:52pm
Mechanist's Lair Settlement... Point?
Am I missing something here? What's the point of a Mechanist's Lair Settlement? There's no dirt to plant food. If you open the workshop, there isn't even an option to plant food. Which I guess is okay because there isn't an option to set up a beacon either. There is an option to create water pumps, but, again, no dirt to put them in.

Is this just a place to build robots? Can't you build a robot workbench anywhere and, so, build robots anywhere?

Unless this is just a fun place to build, I don't understand the point of a settlement here.
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Showing 1-15 of 56 comments
Jorbis Mar 24, 2016 @ 3:54pm 
It's just another option for building a settlement. You would have to connect it to your other settlements via supply line in order to get food/water.
Okra Mar 24, 2016 @ 3:55pm 
the same point as the house in Diamond City, variety, roleplay, storage, fun, etc.
kazereal Mar 24, 2016 @ 4:05pm 
Originally posted by Okra:
the same point as the house in Diamond City, variety, roleplay, storage, fun, etc.

Yep. You can use it as your secret lair, for example.
TVMAN Mar 24, 2016 @ 4:14pm 
Originally posted by kazereal:

Yep. You can use it as your secret lair, for example.

It's pretty much this. You can scrap all of the walkways around the build area and completely open the whole place up if you wanted.
velasquezt43 Mar 24, 2016 @ 4:26pm 
Originally posted by Okra:
the same point as the house in Diamond City, variety, roleplay, storage, fun, etc.

Except that you can connect the Lair into your supply net, making it possible to have people live there. Other than that, its just a little reward for solving the quest, I suppose. As you say, its just meant to be a fun thing to have, nothing awesomely spectacular.
leem Mar 24, 2016 @ 4:28pm 
You can become The Mechanist craft an army of robots that do nothing but still.
Sentient_Toaster Mar 24, 2016 @ 4:29pm 
Power armor garage.
Prison.
Wasteland Workshop battle arena.

Also, Commonwealth's strangest destination for Bunker Hill merchants (well, maybe ties with Spectacle Island).
Ruin Mar 24, 2016 @ 4:30pm 
Originally posted by velasquezt43:
Originally posted by Okra:
the same point as the house in Diamond City, variety, roleplay, storage, fun, etc.

Except that you can connect the Lair into your supply net, making it possible to have people live there. Other than that, its just a little reward for solving the quest, I suppose. As you say, its just meant to be a fun thing to have, nothing awesomely spectacular.

This... The ability to hook it into your network (unlike Homeplate) actually makes it quite worthwhile as a settlemnt...

Just make sure your other farming settlements are producing enough excess food to feed any settlers you send there...
Commander Kane Mar 24, 2016 @ 5:14pm 
Good thing you cant even close the damn doors again so everyone can walk into the "secret" lair.
Nite69 Mar 24, 2016 @ 5:15pm 
Supply Lines is how, it makes settlement building alot easier if they are all connected together for resources

just be sure that the person ya send on supply lines is well armored, I had a few get killed just cause I sent them in original outfits
Last edited by Nite69; Mar 24, 2016 @ 5:16pm
thrax7545 Mar 24, 2016 @ 5:19pm 
fill it up with robots, no?
wrighty565 Mar 24, 2016 @ 5:20pm 
Originally posted by Rmanwide:
Am I missing something here? What's the point of a Mechanist's Lair Settlement? There's no dirt to plant food. If you open the workshop, there isn't even an option to plant food. Which I guess is okay because there isn't an option to set up a beacon either. There is an option to create water pumps, but, again, no dirt to put them in.

Is this just a place to build robots? Can't you build a robot workbench anywhere and, so, build robots anywhere?

Unless this is just a fun place to build, I don't understand the point of a settlement here.
i think its for robots they dont need water or food or beds fill it up with them
Rmanwide Mar 24, 2016 @ 5:34pm 
Originally posted by wrighty565:
Originally posted by Rmanwide:
Am I missing something here? What's the point of a Mechanist's Lair Settlement? There's no dirt to plant food. If you open the workshop, there isn't even an option to plant food. Which I guess is okay because there isn't an option to set up a beacon either. There is an option to create water pumps, but, again, no dirt to put them in.

Is this just a place to build robots? Can't you build a robot workbench anywhere and, so, build robots anywhere?

Unless this is just a fun place to build, I don't understand the point of a settlement here.
i think its for robots they dont need water or food or beds fill it up with them

Yeah, but for what purpose? Just to watch a bunch of robots walk around? I did create a robot to work as a provisioner. Now I have access to building materials. I guess I'll just see what kind of home I can build. Maybe I'll replace all my provisioners with robots. I just can't think of any good reason to bring humans here. Just for shops?
Ruin Mar 24, 2016 @ 5:37pm 
Originally posted by Rmanwide:
Originally posted by wrighty565:
i think its for robots they dont need water or food or beds fill it up with them

Yeah, but for what purpose? Just to watch a bunch of robots walk around? I did create a robot to work as a provisioner. Now I have access to building materials. I guess I'll just see what kind of home I can build. Maybe I'll replace all my provisioners with robots. I just can't think of any good reason to bring humans here. Just for shops?

Haven't tried it myself, but apparently you can assign robots to shops etc... So maybe place a few shops, a scrap bench, and just have a few extra bots roaming around...

It should generate you a few caps, along with a small scrap bonus, without needing food etc...
Sentient_Toaster Mar 24, 2016 @ 5:41pm 
Originally posted by Rmanwide:
Yeah, but for what purpose? Just to watch a bunch of robots walk around? I did create a robot to work as a provisioner. Now I have access to building materials. I guess I'll just see what kind of home I can build. Maybe I'll replace all my provisioners with robots. I just can't think of any good reason to bring humans here. Just for shops?

There's no reason to move humans there unless you want them to be idle, because you can't build

- crops
- shops
- scavenging stations
- guard posts

I don't remember checking for artillery, but I doubt that's an option, either, because... well, indoors without windows.

That covers every possible job. There's nothing for a settler to do other than sleep, eat/drink imported stuff, or get in your way.
Last edited by Sentient_Toaster; Mar 24, 2016 @ 5:41pm
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Date Posted: Mar 24, 2016 @ 3:52pm
Posts: 56