Fallout 4

Fallout 4

View Stats:
Sophie Mar 23, 2016 @ 1:15pm
Weapons in ALL Weapon Mods either crash or are invisible
Whenever I try to spawn in a gun or even a melee weapon, it's either invisible or crashes my game. does anyone have a fix?
< >
Showing 46-60 of 67 comments
Sophie Jul 29, 2017 @ 12:05pm 
Originally posted by Astro_Ortsa:
Originally posted by Agent 4.0:
I'll do some research and see what I can come up with
Cool, thanks. I've done some light research and didn't really find much myself. Maybe I used the wrong keywords or something.
before I do some research, do you have any mods by chance?
Astro_Ortsa Jul 29, 2017 @ 12:25pm 
Originally posted by Agent 4.0:
Originally posted by Astro_Ortsa:
Cool, thanks. I've done some light research and didn't really find much myself. Maybe I used the wrong keywords or something.
before I do some research, do you have any mods by chance?
I do. I had some weapons mods that I think may have overwrote some meshes, but I'm not sure which ones would do that as I have the vanilla game without the dlc stuff. Right now the only ones I have are some mods for weapons smithing that aren't weaponsmith extended. I deleted all the weapons mods prior to making my post and that didn't seem to fix the issue.
I've also got the commands added to fallout4custom.ini and the fallout4.ini pasted perfectly from the dialogue link NMM gives you on a fresh boot up. I've been using NMM and what I've taken away from various threads is NMM doesn't install meshes and textures and the user has to install them manually but I've also seen it does in some cases for some people so conflicting information there.
Last edited by Astro_Ortsa; Jul 29, 2017 @ 1:29pm
Astro_Ortsa Jul 29, 2017 @ 12:27pm 
Originally posted by Agent 4.0:
Originally posted by Astro_Ortsa:
Cool, thanks. I've done some light research and didn't really find much myself. Maybe I used the wrong keywords or something.
before I do some research, do you have any mods by chance?
To be exact, the weapons mods I was using were the modern weapons mods, and the weapons needed for weaponsmith extended 2 without that mod being installed. I also had the merger mod for them both installed.
Sophie Jul 29, 2017 @ 12:31pm 
Originally posted by Astro_Ortsa:
Originally posted by Agent 4.0:
before I do some research, do you have any mods by chance?
To be exact, the weapons mods I was using were the modern weapons mods, and the weapons needed for weaponsmith extended 2 without that mod being installed. I also had the merger mod for them both installed.
That's probably the problem. The mods are conflicting with the game. Can you do me a favor and turn off one mod, start up fallout4, and if the weapon is still invisible, quit out of the game, rinse and repeat until it is visible or until all of your mods are disabled?
Astro_Ortsa Jul 29, 2017 @ 12:37pm 
Originally posted by Agent 4.0:
Originally posted by Astro_Ortsa:
To be exact, the weapons mods I was using were the modern weapons mods, and the weapons needed for weaponsmith extended 2 without that mod being installed. I also had the merger mod for them both installed.
That's probably the problem. The mods are conflicting with the game. Can you do me a favor and turn off one mod, start up fallout4, and if the weapon is still invisible, quit out of the game, rinse and repeat until it is visible or until all of your mods are disabled?
They're all deleted, though. Would that still be an issue?
Edit: I deleted the weapons, not my entire mods list.
Last edited by Astro_Ortsa; Jul 29, 2017 @ 12:41pm
Sophie Jul 29, 2017 @ 12:52pm 
Originally posted by Astro_Ortsa:
Originally posted by Agent 4.0:
That's probably the problem. The mods are conflicting with the game. Can you do me a favor and turn off one mod, start up fallout4, and if the weapon is still invisible, quit out of the game, rinse and repeat until it is visible or until all of your mods are disabled?
They're all deleted, though. Would that still be an issue?
Edit: I deleted the weapons, not my entire mods list.
just disable all of your mods then go back in and see if the gun is visible. If it is, it's a conflict between your mods. If not, then fallout is being a ♥♥♥♥ to you and I will see what I can do.
Astro_Ortsa Jul 29, 2017 @ 12:57pm 
Originally posted by Agent 4.0:
Originally posted by Astro_Ortsa:
They're all deleted, though. Would that still be an issue?
Edit: I deleted the weapons, not my entire mods list.
just disable all of your mods then go back in and see if the gun is visible. If it is, it's a conflict between your mods. If not, then fallout is being a ♥♥♥♥ to you and I will see what I can do.
Mods disabled, weapons still invisible and the pipe pistol in my inventory is still labelled as 'pipe'; which is just the receiver without anything else.
Edit: Disabling my mods just made it worse, actually. I could use my 10mm while still visible, now it's just invisible and it's like the rest of the weapons now in the sense that when I use the weapon's workbench, I'm literally building the model for the gun in-game per category.
Last edited by Astro_Ortsa; Jul 29, 2017 @ 1:08pm
Sophie Jul 29, 2017 @ 1:11pm 
Okay, now this is gonna sound stupid, but this glitch has been around for a while apparently. First enter third person mode, then holster the weapon and now unholster it, and finally go back into first person. That might help.
Astro_Ortsa Jul 29, 2017 @ 1:14pm 
Originally posted by Agent 4.0:
Okay, now this is gonna sound stupid, but this glitch has been around for a while apparently. First enter third person mode, then holster the weapon and now unholster it, and finally go back into first person. That might help.
Nothing, still invisble. They're invisible both in my character's hand and my inventory as well as any menu I open to modify them.
Sophie Jul 29, 2017 @ 1:24pm 
Originally posted by Astro_Ortsa:
Originally posted by Agent 4.0:
Okay, now this is gonna sound stupid, but this glitch has been around for a while apparently. First enter third person mode, then holster the weapon and now unholster it, and finally go back into first person. That might help.
Nothing, still invisble. They're invisible both in my character's hand and my inventory as well as any menu I open to modify them.
Okay, so just a quick question, did you add any of the lines I specified earlier in the thread to your fallout4custom.ini? if not, add those. and if that doesn't work, I found a Fallout 4 config tool mod that should help you.
Sophie Jul 29, 2017 @ 1:26pm 
Originally posted by Astro_Ortsa:
Originally posted by Agent 4.0:
Okay, now this is gonna sound stupid, but this glitch has been around for a while apparently. First enter third person mode, then holster the weapon and now unholster it, and finally go back into first person. That might help.
Nothing, still invisble. They're invisible both in my character's hand and my inventory as well as any menu I open to modify them.


Originally posted by Agent 4.0:
Originally posted by Astro_Ortsa:
Nothing, still invisble. They're invisible both in my character's hand and my inventory as well as any menu I open to modify them.
Okay, so just a quick question, did you add any of the lines I specified earlier in the thread to your fallout4custom.ini? if not, add those. and if that doesn't work, I found a Fallout 4 config tool mod that should help you.
The fallout4custom.ini thing should be at the bottom of page 1 on this thread.
Astro_Ortsa Jul 29, 2017 @ 1:30pm 
Originally posted by Astro_Ortsa:
Originally posted by Agent 4.0:
before I do some research, do you have any mods by chance?
I do. I had some weapons mods that I think may have overwrote some meshes, but I'm not sure which ones would do that as I have the vanilla game without the dlc stuff. Right now the only ones I have are some mods for weapons smithing that aren't weaponsmith extended. I deleted all the weapons mods prior to making my post and that didn't seem to fix the issue.
I've also got the commands added to fallout4custom.ini and the fallout4.ini pasted perfectly from the dialogue link NMM gives you on a fresh boot up. I've been using NMM and what I've taken away from various threads is NMM doesn't install meshes and textures and the user has to install them manually but I've also seen it does in some cases for some people so conflicting information there.
Sophie Jul 29, 2017 @ 1:35pm 
Originally posted by Astro_Ortsa:
Originally posted by Astro_Ortsa:
I do. I had some weapons mods that I think may have overwrote some meshes, but I'm not sure which ones would do that as I have the vanilla game without the dlc stuff. Right now the only ones I have are some mods for weapons smithing that aren't weaponsmith extended. I deleted all the weapons mods prior to making my post and that didn't seem to fix the issue.
I've also got the commands added to fallout4custom.ini and the fallout4.ini pasted perfectly from the dialogue link NMM gives you on a fresh boot up. I've been using NMM and what I've taken away from various threads is NMM doesn't install meshes and textures and the user has to install them manually but I've also seen it does in some cases for some people so conflicting information there.
Sorry I didn't see that. Here is the link to the FO4 Config Tool: http://www.nexusmods.com/fallout4/mods/102/?tab=2&navtag=http%3A%2F%2Fwww.nexusmods.com%2Ffallout4%2Fajax%2Fmodfiles%2F%3Fid%3D102&pUp=1

Someone enabled plugins in the "tweaks" tab then afterwards they invalidated the archives in the same tab. Along with the .ini edit, it fixed it for them.
Astro_Ortsa Jul 29, 2017 @ 1:37pm 
Originally posted by Agent 4.0:
Originally posted by Astro_Ortsa:
Sorry I didn't see that. Here is the link to the FO4 Config Tool: http://www.nexusmods.com/fallout4/mods/102/?tab=2&navtag=http%3A%2F%2Fwww.nexusmods.com%2Ffallout4%2Fajax%2Fmodfiles%2F%3Fid%3D102&pUp=1

Someone enabled plugins in the "tweaks" tab then afterwards they invalidated the archives in the same tab. Along with the .ini edit, it fixed it for them.
It's all good. I figured you might have missed it. I'll give this a shot and see if it'll prevent me from having to do a fresh install.
Sophie Jul 29, 2017 @ 1:43pm 
Originally posted by Astro_Ortsa:
Originally posted by Agent 4.0:
Sorry I didn't see that. Here is the link to the FO4 Config Tool: http://www.nexusmods.com/fallout4/mods/102/?tab=2&navtag=http%3A%2F%2Fwww.nexusmods.com%2Ffallout4%2Fajax%2Fmodfiles%2F%3Fid%3D102&pUp=1

Someone enabled plugins in the "tweaks" tab then afterwards they invalidated the archives in the same tab. Along with the .ini edit, it fixed it for them.
It's all good. I figured you might have missed it. I'll give this a shot and see if it'll prevent me from having to do a fresh install.
Okay. This is the last thing I could find sadly. If this doesn't work, you will most likely have to do a fresh install
< >
Showing 46-60 of 67 comments
Per page: 1530 50

Date Posted: Mar 23, 2016 @ 1:15pm
Posts: 67