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Anything that has a NMM package should be safe to play with, mainly because they are easily uninstalled and tracked.
Stay away from mods that allow you to remove pieces of the terrian in Settlement Locations and also steer away from "clean-up" mods on settlements.
The real issue with modding is that for the most part most of you will be placing your trust into an individual based entirely on "the cool idea".
In Skyrim there are tons of mods that are "cool idea's" but over time it got out that they were in fact horribly bad mods.
See Crimson Tide, for such an example....Most recently withen last 5 to 6 months I had an individual defend this mod and declare that I didnt know what I was rambling on about despite the fact that it is well known to cause the game to break....All based on "well why would it get so many thoasands of endorsements?"
The reality is that I have the skills to open the contents of mods look over how they work and to some degree make a much better determination than most end-users. Thats not something you will be able to do and its not something I have the time for either so best advice......
Check the comments pages and delve back many many pages.
Make a Backup Save
Dont install a lot of mods all at once, more often than not if just one mod is bad you wont figure out which one of the 100 mods you installed is the specific culprit (besides the fact that it could just be 2 mods that are incompatible >< )
Thanks, this is really good advice. Maybe I'll save my mod playthrough for later. Hopefully someone makes a Dr. Doom armor and weapon mod in the meantime.