Fallout 4

Fallout 4

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Fox Force Oct 18, 2023 @ 6:42am
I am about to start the Nuka-World DLC and need some advice
Hey guys, some time ago I played and finished the Far Harbor DLC, but then I tried Nuka-World and was completaly dissapointed. You are forced to play as a bandit to follow the story, but I also saw that there was a sidequest to just kill all the bandit leaders. My question is, if I kill all the leaders, can I still explore the map and do the side-quests? I know that you need to explore the different areas and give it to the bandit leaders, but what would happen if I killed them all before I do that? Can I still explore them?
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Showing 1-11 of 11 comments
dbond1 Oct 18, 2023 @ 6:56am 
Probably?

But why not do each park and them go on a rampage? Save it for last. In the mean time you can take advantage of the vendors and side quests.

So you'll be like a secret agent, a wolf among sheep, until the time is right to spring your trap.
Fox Force Oct 18, 2023 @ 7:30am 
Originally posted by dbond1:
Probably?

But why not do each park and them go on a rampage? Save it for last. In the mean time you can take advantage of the vendors and side quests.

So you'll be like a secret agent, a wolf among sheep, until the time is right to spring your trap.
Because I read that if you do the main quest, the minuteman will hate you?
dbond1 Oct 18, 2023 @ 7:35am 
To avoid that just skip the Home Sweet Home quest. You can do everything else and Preston will still love you. That quest comes at the end after you claimed all the parks. This is what I did, just left Home Sweet Home unfinished because I am the commander of the Minutemen and dammit, that means something. Not throwing it all away so some filthy raiders can have outposts in the commonwealth. I play on Survival and frankly the thought of trying to kill every raider in Nuka World was daunting, so they live and I can come and go as I please, usually to stock up on more 7.62 for the Splattercannon.
Last edited by dbond1; Oct 18, 2023 @ 7:39am
Xenon The Noble Oct 18, 2023 @ 8:41am 
Yeah. I just shoot Gage and start "Open Season" right off the bat now. FO4 has a really bad tendency to sucker the player into doing bad things.
This play through I'm trying to kill all 4 factions and then wipe out Nuka world raiders and then go to Far Harbor, blow up the Nucleus, rat out Arcadia to Alan Lee, and then shut down the windmills to Far Harbor. this, I believe, is a good thing. :steamhappy: Factions are the work of the devil. Everyone wants to make the world a better place by killing the other guy. I give them all their wish.
Only problem is the Minute men. Game made them immortal, I guess because everyone hates Preston Garvey.
Docsprock Oct 18, 2023 @ 9:55am 
I do the first part and take over each park for the gangs, then when its time to attack the Commonwealth, I start Open Season. Doing this gives each gangs tribute chest for looting, plus all the extra 7.62 ammo.
Zekiran Oct 18, 2023 @ 6:51pm 
You aren't forced to do anything. Like every other faction story in this game, there are always options to not do those things.

If what you want are specific perks from those factions of raiders, then raiding is your option. If you don't want to be a raider, kill em all. That is also part of the story.
Anvos Oct 18, 2023 @ 7:35pm 
Honestly you can follow the Nuka world story, up until you have to conquer something in the Commonwealth for them to advance, after that you need to decide if your doing the Minutemen kill the raiders ending or the Nuka Raiders ending to conquer the commonwealth.

Though the sheer irony is a raider playthrough is actually more work building settlements than a minutemen one, since you need to prebuild the settlements you extort to supply the raider settlements, and work out where to optimally place the raider settlements.
Relic62 Oct 19, 2023 @ 12:13am 
Just follow the story line take all the parks and clean out surrounding areas, then make a hard save so you can go either way if your after the achievements, otherwise just kill all the raiders which is not easy they are tougher than your usual ones.

Siding with the raiders is the evil choice, its a good idea to not build any settlements before doing nuka world so if you do open season you have plenty of settlements to choose from to get the achievement side over with. Thats how I did it, one playthru no settlements built got the 6 settlements required and achievements then just stopped playing that run.
DouglasGrave Oct 19, 2023 @ 12:23am 
Originally posted by Fox Force:
Originally posted by dbond1:
Probably?

But why not do each park and them go on a rampage? Save it for last. In the mean time you can take advantage of the vendors and side quests.

So you'll be like a secret agent, a wolf among sheep, until the time is right to spring your trap.
Because I read that if you do the main quest, the minuteman will hate you?
Ideally, you would complete the entire Nuka World storyline before ever joining the Minutemen, since Preston will completely forgive a former raider who changes their ways (even if you've invaded the Commonwealth) as long as they turn on and destroy their raider buddies.

But he won't forgive a Minuteman who turns raider and betrays their duty to defend the Commonwealth, even if they end up destroying all the raiders and reclaiming every settlement.

It's my preferred option to join the raiders first and gain everything I can from them before destroying them. From a story and character perspective, siding with the gangs is a way to weaken them through internal conflict, rather than expecting the Sole Survivor to destroy three powerful raider gangs entirely by themselves.
Last edited by DouglasGrave; Oct 19, 2023 @ 12:25am
globefish23 Oct 19, 2023 @ 1:10am 
When you're getting to the point where you have to raid settlements in the Commonwealth (Home Sweet Home), there is a random chance that you get an empty settlement as the target.
That way you won't conflict with any of your own settlers, or friendly NPC settlers.
If you still have 8 empty/unclaimed settlements left, you can even unlock all the raider workshop objects (and the achievements). If you build them during your raider rulership, they will remain if you eventually wipe out the raiders and reclaim them as a settlement.

Something similar goes for the raider radiant quests.
You can always reject the ones that target your allied factions (MM, RR, BoS, Institute, settlers) and only accept the ones that target bad guys (Gunners, supermutants, feral ghouls, others raiders).

All the main missions in the Nuka-World parks are not really doing anything bad. You're mostly attacking creatures, feral ghouls and robots.
Robots can be hacked and reactivated as friendlies later.
That one ghoul leader can be handled peacefully with a speech check.

Note that in any case you will permanently piss off Preston once your raid the first settlement.
Make sure you have his affinity at 100% beforehand, or, do the whole Nuka-World main story before you even talk to Preston in the museum and he can make you the general of the Minutemen.
wesnef Oct 19, 2023 @ 7:10am 
I'm pretty sure you can't do the park quests if you kill the bandits. The random other sidequests (like the Hubologists, the Hidden Cappies, etc), sure, but not the main park-region ones.

What I always do is clean up all the parks, *then* kill the bandits.
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Date Posted: Oct 18, 2023 @ 6:42am
Posts: 11