Fallout 4

Fallout 4

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Ianarius Sep 30, 2023 @ 4:21am
A question about Spray N Pray submachinegun
If I modify this unique submachinegun, i'll lost its bonuses? Or it will be more powerful? (I'm using my talent points in commando and demolition perks meanwhile)
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Showing 1-11 of 11 comments
carl Sep 30, 2023 @ 5:11am 
Your bonuses will remain! Customization and modifying weapons do not affect their legendary status.
Last edited by carl; Sep 30, 2023 @ 6:48am
Stardustfire Sep 30, 2023 @ 5:14am 
define "Bonuses" .
It has no Boni, only a Legendary Effect, that effect is bound to the weapon itself, not to the mods installed on it.
you cant make it semi automatic/single shot, all Tomyguns in FO4 are ever Full Auto (no locks for single fire) , so it cant get invalid for Commando, but can neverget valied for the normal rifle enhancing perk.

Its a nice starter weapon for commanddo, but i guess you will throw it into the stash when you find an assaultrifle with the "Explosive" Legendary Perk (thats the one on Spray and Pray) ...
Last edited by Stardustfire; Sep 30, 2023 @ 5:22am
dbond1 Sep 30, 2023 @ 6:06am 
Yeah, it is only explosive effect on this weapon. But I disagree that you will throw it away if you're spec'd out right. Commando, Demo Expert, Ace Operator, Sandman, Ninja etc makes this weapon absolutely wreck and it is an end-game weapon when properly supported. The explosive effect causes a stagger and your enemies just die in a hail of exploding projectiles while they are standing there stuck in a stagger loop.
Docsprock Sep 30, 2023 @ 7:22am 
My first 2000 caps I always go hunt down Cricket and pick this up. I like putting a tactical scope on it.
Ianarius Sep 30, 2023 @ 9:13am 
Ok, thank you for your advices! <3
Zes Sep 30, 2023 @ 9:51am 
you cant destroy legendary/unique items nor their effects.. they are forged in the mountain of mordor and can only be destroyed there.
the only way a legendary losses its effect during weapon/armor customization is if you change the reciever like the legendary handmade rifle (forgot the name) nuka world and the far harbor AR that changes ammo types to stronger ammo

or more easily

nuka nuke launcher that if you change the reciever it'll not launch nuka nukes anymore if you swap it out i believe.


other than that you can take away take apart dismantle and reassemble with different mods including modder mod weapon mods that aren't in the vanilla game.


aside from that everything else legendary: armors, power armors, weapons which include guns melee explosives etc.; they all keep their legendary status no matter what.
Last edited by Fumo Bnnuy n Frends; Sep 30, 2023 @ 8:17pm
XsilverwaterX Oct 1, 2023 @ 12:41am 
Sprayn'Pray is only worth modifying if you want to add the dot sight and stablizing barrel on it. I personally remove the silencer mod because auto guns on a sneak build is painful to navigate! Make sure you also get the iron skeleton and run n' gun perks because the game strongly recommends this be used as a medium to CLOSE range weapon inside buildings and strongholds, especially if you got feral ghouls and raider missions.
Zekiran Oct 1, 2023 @ 1:46am 
I picked up the spray n pray for the very first time this current character and I have *literally not put it down* and I'm level 76 and haven't even bothered going to the Institute yet.

It's a stupidly fun weapon, though it does that fancy explosive damage and you WILL regret it if you're trying to save your settlers...
Stardustfire Oct 1, 2023 @ 5:15am 
if you already have trouble with that useing the snp, never use a explosive pumpgun Zeki....
norfsled Oct 1, 2023 @ 5:28am 
This "unique" weapon is nothing more than a named sub machine gun with a legendary effect (explosive). The legendary effect is also a mod for the weapon and in vanilla game these can't be tinkered with or lost.
There are game mods that unlock crafting and removing of legendary mods and you can make your own copy of this by taking any sub machine gun, slap on a explosive legendary effect and rename the gun to whatever.
There is no unique bonus to this particular weapon just because it has a name. You could theoretically find the same thing by killing a legendary radroach and loot it. It would then have a generic name like "glow sighted explosive sub machine gun" or whatever.
There are some unique legendary effects in the game for certain weapons that doesn't spawn on enemies, but this is not one of them.
Hope this clarifies how gun modding works.
Last edited by norfsled; Oct 1, 2023 @ 5:39am
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Date Posted: Sep 30, 2023 @ 4:21am
Posts: 11