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If you can put in a water pump that requires dirt, then you should be able to plant crops in that same area. Dirt is dirt - there isn't some kind of special dirt that accepts pumps but not crops. Do you have any mods? Possibly its a mod conflict.
As for the settlers, Prestons gang can be assigned to any jobs. Marcy will default to farming if there are crops planted once you get them to Sanctuary. Sturges and Jun can be assigned any job. Mama Murphy is special. If you don't convince her to stop using drugs and instead build her chair, you can't assign her to do anything. If you do convince her to give up the drugs, you can assign her anywhere. Preston can only be assigned to something once you have unlocked him as a companion (which requires you to become the Minutemen general). Now there is one issue - they will all want to bang on the house if still in Sanctuary occasionally. They still count as doing their assigned job, however.
From what you are saying (pressing Enter to command then Enter again, are you hovering over the job you want them to do? You need to be looking at a planted crop to assign them as a farmer, or a defense post for a guard, and so on.
I think you're doing it wrong. Like, only hold the key to enter edit mode, after that, no holding nothing! It's just a shortcut so you don't have to manually walk to the workbench to enter edit mode. But after you're in edit mode, LET GO OF THE KEY.
So to highlight a person? just point at them! Nothing else, no key no clicking!
To make them do somethign? Highlight the settler or NPC by aiming at them, then you can click or press E to select them, then go point at something, a bed, a plant, a guard post, a store, etc. and press E or click again to assign them. It'll pop up that it's been assigned. Done! Move on to the next person.
And - not to be an a**hole or anything, but there's a tonne of dirt places at Starlight to farm, like behind the workbench shack as you mentioned. Could the reason you can't plant anything could be that you don't have any food items to plant in your inventory? Corn will not pop up an outline of a corn stalk to place, if you don't have any corn, just saying. get some plant material first.
Take heart! It's something simple, like not paying attention, not reading the screen bottom to see what you can and can't do, not reading the pop-ups when they explain things like how power objects work, etc. Just keep trying. Don't watch videos, use your brain. I promise it's very easy once it "clicks" and you "get it".
Course there's always the possibility it's some mod you are using that's causing trouble, but you didn't say if you were a mod user...
My last drive in settlement I had a water pump in the hole in the middle of the parking lot and surrounded it with the craftable garden plots.
Okay! Thanks, that was indeed the problem. Well, most of the problem. I've got Sturgis assigned to defense. I'm still having to struggle with getting Jun Long to deal with the water, but I'll get it at some point. He makes it more difficult by moving around a lot. And then after I press "Enter" to command him the game shows "go" related to the "Enter" key, as opposed to "assign," which I've gotten for the other assignments.
Yeah, that's what I've been thinking all along. I'm not running any mods at all.
Yeah, Jun is hard to get working. I want him to deal with water, but maybe I should try putting him on something else.
Yes, I'm hovering, now that I'm using the WSAD keys to move during this particular operation. I switch back to the arrow keys when I'm not trying to do workbench stuff. I've gotten Sturgis to deal with defense. I don't know why I have such a time getting Jun Long to be in charge of the water. Mama Murphy is sitting in the ceiling of the building in back of the workbench. When I talk to her feet she just asks for more drugs.
Thanks for your help.
Okay, thanks. I'll look for that option. Maybe the crowd at the drive-in won't starve after all.
You should be able to see an object's requirements for settlers and/or power in its information panel, with the symbol of a person indicating a settler is needed and a symbol of a lightning bolt indicating that power is needed (with a number indicating the amount of power). If an object doesn't have those marks, it generally doesn't need them in order to work.
Happiness is also indicated there (with a smiley-face symbol), but in that case it shows that the object adds to happiness for the settlement rather than the object needing happiness.
EDIT: Typo.
AHA! Thank you for that information. Looks like I've spent some hours irl trying to do something that it's impossible to do. I wish that a manual, or something like one, had come with the game. It's so complicated and full of details that it's pretty easy to waste game time in non-productive activities. But as I learn I get more and more interested in the game.
But at Starlight, you should see with open eyes what are plantable areas.