Fallout 4

Fallout 4

Ver estadísticas:
pjedilord 11 ABR 2023 a las 2:46 p. m.
Fallout 4 Why Vault 111 Smaller Vault?
Why was Vault 111 the smaller vault in the commonw?when the other vaults were
much more vast? why did they not want vault 111 bigger? much less people to.

Why not have bigger vault to store more people in vault 111?
Would people of wanted the vault bigger?would of been more interesting leaving
much bigger vault instead of smaller vault?How many store in vault 111?
< >
Mostrando 31-45 de 85 comentarios
Grimmrog_SIG 12 ABR 2023 a las 11:58 p. m. 
because bethesda decided so, and since bethesda has fallout vault tech is more of an evil science company than just a vault building company. It didn't even make sense that the institute killed all others in the vault, they just lots the chance for more "clean samples" that way. It's a story made by people who often forget about the whole picture in their story. But this is because we would have been able to otherwise revive more others from the vault, and to prevent that from being a valid scenario, all others had to die. simple as that. I still wait for a pretty cool Fallout that puts us into a more settlement buildig game in a sort of Bunker City like opened Vault style.
You exit your non complicated vault into the full scale ♥♥♥♥♥♥♥♥ wasteland and want to setup a new Civilisation having to deal with all the factions and stuff the wasteland inhabits. And here you can make decisions that matter. FO2 really was cool about that one where you could set up how some cities ended up interacting with each other. at least story wise.
The Cure 13 ABR 2023 a las 12:47 a. m. 
Publicado originalmente por Grimmrog_SIG:
because bethesda decided so, and since bethesda has fallout vault tech is more of an evil science company than just a vault building company.
Fallout 2 introduced the lore that the (Enclave/Vault-Tec) were evil and controlled and oversaw the experiments.

Bethesda was busy with Redguard and rewriting the ES lore at that time and had no designs that they would one day control Interplay/Black Isles' Fallout IP.

Fallout 2 makes this pretty clear with the lore. Enclave President Richard Richardson's dialogue and PoseidoNet entries confirm all of this.

But if you were not replying to me, then I apologize and let this just be a random statement on Fallout 2's lore.
Grimmrog_SIG 13 ABR 2023 a las 1:18 a. m. 
Publicado originalmente por The Cure:
Publicado originalmente por Grimmrog_SIG:
because bethesda decided so, and since bethesda has fallout vault tech is more of an evil science company than just a vault building company.
Fallout 2 introduced the lore that the (Enclave/Vault-Tec) were evil and controlled and oversaw the experiments.

Bethesda was busy with Redguard and rewriting the ES lore at that time and had no designs that they would one day control Interplay/Black Isles' Fallout IP.

Fallout 2 makes this pretty clear with the lore. Enclave President ♥♥♥♥ Richardson's dialogue and PoseidoNet entries confirm all of this.

But if you were not replying to me, then I apologize and let this be a random statement on Fallout 2's lore.


well vault 8 and 13 didn't hat that evil experiments, one was a control vault for just being closed longer. most "experiments" were minor social ones. It is questionable how much the fallout bible that was released 2002 so quite much past FO2 was actually true inagme canon of FO2.

I am not even sure atm what the canon of the Enclaves origin was at FO2, as all "prewar" origins seem to come from the newer fallout games (FO3+). So the enclave probably by FO2 canon did not exist before the great war. So at that time of FO2 the enclave developed from the gouvernments remains irrc. It thereofre had no invlvement of vault tec experient setups as the newer canon seems to describe.
Wasteland Project 13 ABR 2023 a las 1:54 a. m. 
Vault 111 is small for pure gameplay needs. We are at the beginning of the game, no advantages, it is necessary to acquire those few things to allow the player to arrive in Sanctuary, it is enough for an introduction, key functions, acquisition of melee weapon to kill radroaches and a 10mm pistol. The player must get to Sanctuary and then move to Concord.
"Prepare for the future with Vault-Tec".
Última edición por Wasteland Project; 13 ABR 2023 a las 1:56 a. m.
The Cure 13 ABR 2023 a las 2:20 a. m. 
Publicado originalmente por Grimmrog_SIG:
Snip
I'm not talking about the Fallout Bible. Fallout 2 made this clear and parts of that game's lore were written to clear up the backstory regarding the Enclave/Vault-Tec's role and reasons for the experiments. Enclave President Richardson's dialogue and the PoseidoNet entries on Enclave oversight come from F2, in game, and not from the Fallout Bible.

Control groups are just as much a part of the experiments as the heavily tested groups. It doesn't matter whether the test experiments were controls, or "slightly prodded" or "full blown experimented on." They were all statistics to the powers that be, namely the Enclave.

It was all for the benefit of the Enclave. And their main objective was to leave Earth and establish a colony on an Earth-like planet in another solar system, but that's Van Buren lore. And while Beth and Obsidian borrow from the "Fallout 3 that would never be," they both have no qualms renting from and denouncing that title, when it suits them.

But my point was that Fallout 2 established the Enclave/Vault-Tec's prerogatives on unethical testing for a grand design. It wasn't Bethesda that repurposed and retconned these factions as some mustache twirling villains. The Enclave/Vault-Tec were the in game perpetrators all along, per the Fallout 2 lore.
Grimmrog_SIG 13 ABR 2023 a las 5:39 a. m. 
Publicado originalmente por The Cure:
Publicado originalmente por Grimmrog_SIG:
Snip
I'm not talking about the Fallout Bible. Fallout 2 made this clear and parts of that game's lore were written to clear up the backstory regarding the Enclave/Vault-Tec's role and reasons for the experiments. Enclave President Richardson's dialogue and the PoseidoNet entries on Enclave oversight come from F2, in game, and not from the Fallout Bible.

Control groups are just as much a part of the experiments as the heavily tested groups. It doesn't matter whether the test experiments were controls, or "slightly prodded" or "full blown experimented on." They were all statistics to the powers that be, namely the Enclave.

It was all for the benefit of the Enclave. And their main objective was to leave Earth and establish a colony on an Earth-like planet in another solar system, but that's Van Buren lore. And while Beth and Obsidian borrow from the "Fallout 3 that would never be," they both have no qualms renting from and denouncing that title, when it suits them.

But my point was that Fallout 2 established the Enclave/Vault-Tec's prerogatives on unethical testing for a grand design. It wasn't Bethesda that repurposed and retconned these factions as some mustache twirling villains. The Enclave/Vault-Tec were the in game perpetrators all along, per the Fallout 2 lore.

FO2 never clearly stated that
TemplarGR 13 ABR 2023 a las 6:28 a. m. 
Too much fanfiction in this thread.... It has been decades since i last played Fallout 2 (early 00s), but from memory the Enclave wasn't that before the war. It was formed after the war in that form, from remnants of the us government. Not everyone from the old us government was evil, or ended up joining the Enclave. BOS is remnants of the US army too, for example. The Enclave was formed after what remained of the usa government decided they wanted to wipe the surface clean of mutants and start anew. It wasn't their plan before the war, it developed during the centuries after the war.

Also, Vault-tec was about preserving people and giving them shelter. That was their intended purpose as a company. Their experiments were in secret, often from their own employees, and likely pushed by various secret government agencies, like they do in real life (after all, vault-tec was paid by the government). And most of those experiments weren't supposed to be deadly to the inhabitants. For example, in 88, they developed new diseases, and planned to infect the inhabitants, but they also planned to administer antidotes. Their purpose was to develop a proper universal therapy for all diseases, they weren't "stereotypical evil" like the people peddling fan-fiction on this thread suggest.
The Cure 13 ABR 2023 a las 9:42 a. m. 
Publicado originalmente por Grimmrog_SIG:
FO2 never clearly stated that
Yes, it did. President Richardson straight up tells the player/Chosen One this in Fallout 2.
Última edición por The Cure; 13 ABR 2023 a las 12:42 p. m.
Bored Peon 13 ABR 2023 a las 9:58 a. m. 
Este comentario está esperando un análisis de nuestro sistema de verificación automática de contenido. Estará oculto temporalmente hasta que comprobemos que no incluye contenido dañino (por ejemplo, enlaces a sitios web que intenten robar información).
=EGC= kansasterry 13 ABR 2023 a las 10:12 a. m. 
https://falloutfacts.com/all-vault-experiments

https://falloutfacts.com/fallout-vault-experiments

https://fallout.fandom.com/wiki/List_of_Vaults_and_their_experiments_(Fallout_Bible)

it is clear from the very first fallout game (possibly before depending on which came out first game or comic) that only the control vaults functioned as advertised the rest were used to conduct experiments.

if we use the time ring sometimes found in fallout 2 we find out we traveled back in time and broke the water chip.
Vali Riversong 13 ABR 2023 a las 10:59 a. m. 
Publicado originalmente por TemplarGR:
Too much fanfiction in this thread.... It has been decades since i last played Fallout 2 (early 00s), but from memory the Enclave wasn't that before the war. It was formed after the war in that form, from remnants of the us government. Not everyone from the old us government was evil, or ended up joining the Enclave. BOS is remnants of the US army too, for example. The Enclave was formed after what remained of the usa government decided they wanted to wipe the surface clean of mutants and start anew. It wasn't their plan before the war, it developed during the centuries after the war.

Also, Vault-tec was about preserving people and giving them shelter. That was their intended purpose as a company. Their experiments were in secret, often from their own employees, and likely pushed by various secret government agencies, like they do in real life (after all, vault-tec was paid by the government). And most of those experiments weren't supposed to be deadly to the inhabitants. For example, in 88, they developed new diseases, and planned to infect the inhabitants, but they also planned to administer antidotes. Their purpose was to develop a proper universal therapy for all diseases, they weren't "stereotypical evil" like the people peddling fan-fiction on this thread suggest.
Bro it wasn’t employees doing it all themselves every ♥♥♥♥♥♥♥ experiment was sanctioned by Vault-Tec themselves. The only one posting fan fiction is yourself.
Grimmrog_SIG 13 ABR 2023 a las 11:08 p. m. 
Publicado originalmente por =EGC= kansasterry:
https://falloutfacts.com/all-vault-experiments

https://falloutfacts.com/fallout-vault-experiments

https://fallout.fandom.com/wiki/List_of_Vaults_and_their_experiments_(Fallout_Bible)

it is clear from the very first fallout game (possibly before depending on which came out first game or comic) that only the control vaults functioned as advertised the rest were used to conduct experiments.

if we use the time ring sometimes found in fallout 2 we find out we traveled back in time and broke the water chip.

none of this is true and ingame canon.

vault 0 was no experiment it was an intended setup.
vault 11 is New vegas, so post FO2 canon.
and Vault 12's intended not clothing door is post FO2 fallout (non ingame) bible canon. so not it is not clear from the "ingame" contexts.

so all that you DO have from ingame is the conversation with the president.

{222}{prs35}{We had a number of sanctuaries that would enable the glorious American civilization to endure. These facilities - the vaults - were part of the great plan.}
Icon sound trigger.png
Icon sound.png


{223}{}{Those damn vaults didn't work the way they were supposed to. A lot of people in them died.}
{224}{prs36}{Actually, they worked almost exactly the way they were supposed to. You might call it a social experiment on a grand scale. }
{225}{}{An experiment?}
Icon sound trigger.png
Icon sound.png


{226}{prs36a}{The vaults were set up to test humanity. Some had not enough food synthesizers, others had only men in them, yet others were designed to open after only 6 months. They each had a unique set of circumstances designed to test the occupants.}
Icon sound trigger.png
Icon sound.png


{227}{}{What about Vault 13? What was it's purpose?}
{228}{prs37}{Ahh. Vault 13 was a special case. It was supposed to remain closed until the subjects were needed. Vault 13 was, in scientific parlance, a control group.}
Icon sound trigger.png
Icon sound.png


{229}{}{But they would all have died if my ancestor didn't get them a replacement water chip. That doesn't seem to fit in with your plan.}
{230}{prs38}{An unfortunate, and unforeseen, accident. However, as it turns out, a rather fortuitous one.}
{231}{}{What do you mean?}
Icon sound trigger.png
Icon sound.png


{232}{prs39}{As it turns out we needed test subjects from untainted, pre-war, human stock - your ancestors in Vault 13 - and some freshly mutated stock - the villagers from Arroyo.}
Icon sound trigger.png
Icon sound.png

but none of these were "experiments" on the scale of the newer games. None of them were inheriently evil as shown in many games. Most of them were on a scale of vault 88 experiment level where it was all about improving mankind by testing them and increasing chances for the mankinds future. Becauise on a grand scale of mankinds survival you cannot nicely save every individual. and canon here if you expand it beyond FO2 is then questionable, because the Fallout bible says the vault was supposed to be closed for 200years. which then contradicts what the president says "until needed". to the whole dialogue of the president may not even be the truth and just his opinion or point of view from information he had.
At that point one would anyways have to question anything about their ideology, as they were willing for "mankind" to sacrifice anyone whi is just slightly mutated. Which sort of doe not save mankind in the slightliest, as even when the plan would work, the majority of the world would be uninhabitable by this remaining "mankind" as they would immediately start to mutate as well. So yes it might be an inagme source, but how trustworthy is it/he?
Bored Peon 13 ABR 2023 a las 11:21 p. m. 
Publicado originalmente por Grimmrog_SIG:
So yes it might be an inagme source, but how trustworthy is it/he?
Trusty enough to prove the point the Enclave existed before the bombs fell unlike the person previously said.
=EGC= kansasterry 13 ABR 2023 a las 11:58 p. m. 
Publicado originalmente por Grimmrog_SIG:
none of this is true and ingame canon.

so all that you DO have from ingame is the conversation with the president.

{222}{prs35}{We had a number of sanctuaries that would enable the glorious American civilization to endure. These facilities - the vaults - were part of the great plan.}
Icon sound trigger.png
Icon sound.png


{223}{}{Those damn vaults didn't work the way they were supposed to. A lot of people in them died.}
{224}{prs36}{Actually, they worked almost exactly the way they were supposed to. You might call it a social experiment on a grand scale. }
{225}{}{An experiment?}
Icon sound trigger.png
Icon sound.png


{226}{prs36a}{The vaults were set up to test humanity. Some had not enough food synthesizers, others had only men in them, yet others were designed to open after only 6 months. They each had a unique set of circumstances designed to test the occupants.}
Icon sound trigger.png
Icon sound.png


{227}{}{What about Vault 13? What was it's purpose?}
{228}{prs37}{Ahh. Vault 13 was a special case. It was supposed to remain closed until the subjects were needed. Vault 13 was, in scientific parlance, a control group.}
Icon sound trigger.png
Icon sound.png


{229}{}{But they would all have died if my ancestor didn't get them a replacement water chip. That doesn't seem to fit in with your plan.}
{230}{prs38}{An unfortunate, and unforeseen, accident. However, as it turns out, a rather fortuitous one.}
{231}{}{What do you mean?}
Icon sound trigger.png
Icon sound.png


{232}{prs39}{As it turns out we needed test subjects from untainted, pre-war, human stock - your ancestors in Vault 13 - and some freshly mutated stock - the villagers from Arroyo.}
Icon sound trigger.png
Icon sound.png

but none of these were "experiments" on the scale of the newer games. None of them were inheriently evil as shown in many games.

I played one and two the info is buried in notes terminals and conversations the links simply condensed them down instead of quoting the multiple pages of terminal and conversation entries from the games. I put in bold a part of your own quote from that conversation it states "a social experiment on a grand scale. }"
Última edición por =EGC= kansasterry; 14 ABR 2023 a las 12:00 a. m.
Wasteland Project 14 ABR 2023 a las 3:27 a. m. 
Publicado originalmente por Bored Peon:
Publicado originalmente por Grimmrog_SIG:
So yes it might be an inagme source, but how trustworthy is it/he?
Trusty enough to prove the point the Enclave existed before the bombs fell unlike the person previously said.
That's right: Poseidon Energy Oil Rig, the Enclave's oil platform dates back to 2073 so we are in the pre-war era (war 2077).
< >
Mostrando 31-45 de 85 comentarios
Por página: 1530 50

Publicado el: 11 ABR 2023 a las 2:46 p. m.
Mensajes: 85