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Which gives more carry weight; Lone Wanderer Perk maxed out, or Automaton robot companion with Inspirational?
Just as the title says. I have no idea what the limit of carry weight would be for companions, but with how much you can modify your own robots to essentially be a walking metal brahmin, I would imagine they would offer more carry weight then just going solo
Originally posted by steventirey:
Lone Wanderer still works if you only have Dogmeat with you, so the comparison would be between Lone Wanderer (+100) + Dogmeat (+150) + Inspirational (+25) on one hand, and a robot companion (I think it maxes somewhere around 420) + Inspirational on the other.

So a total of 275 with Lone Wanderer/Dogmeat/Inspirational, and 445 with a maxed out Automatron/Inspirational. Combined with the fact you can make you robot have 2 gatling lasers and 2 mininuke launchers (which you will be immune to because of Inspirational) and the choice should be obvious.

Normally, the carry weight for all companions is 150. Strong (200) and Danse (210) are the only exceptions. Survival Mode changes this however.
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Showing 1-9 of 9 comments
buggins Apr 28, 2023 @ 2:42pm 
robot because you can add extra carry weight so they can hold more but the perk makes it so you can also hold more so its a win win
Charon Apr 28, 2023 @ 2:50pm 
player.modav carryweight 5000
and you can actually play the game and not an inventory management simulator.
Originally posted by mentalpatient:
robot because you can add extra carry weight so they can hold more but the perk makes it so you can also hold more so its a win win
Lone wanderer only works if you are alone, not with a robot, you can't get the bonuses for both which is why I was asking for a comparison. Robot overall probably does give more carry weight though if i were to guess
The author of this thread has indicated that this post answers the original topic.
steventirey Apr 28, 2023 @ 3:32pm 
Lone Wanderer still works if you only have Dogmeat with you, so the comparison would be between Lone Wanderer (+100) + Dogmeat (+150) + Inspirational (+25) on one hand, and a robot companion (I think it maxes somewhere around 420) + Inspirational on the other.

So a total of 275 with Lone Wanderer/Dogmeat/Inspirational, and 445 with a maxed out Automatron/Inspirational. Combined with the fact you can make you robot have 2 gatling lasers and 2 mininuke launchers (which you will be immune to because of Inspirational) and the choice should be obvious.

Normally, the carry weight for all companions is 150. Strong (200) and Danse (210) are the only exceptions. Survival Mode changes this however.
Last edited by steventirey; Apr 28, 2023 @ 3:34pm
Liquid Inc Apr 28, 2023 @ 3:34pm 
I'd assume the robot gives more carry weight, and also has weapons of it's own so your getting a potentially big damage ally (Sentry torso + rockets... need i say more?), BUT, your reliant on it for the extra damage, and it being where you want it, when you need it.

Lone wanderer lets you sneak properly (I don't think robots can, they just get spotted straight away), gives you a damage boost at 3rd rank, and you don't need some protectron slowing you down or sentry bot getting stuck somewhere.

I've never really looked at which is "better" numbers wise though.... Both have their pro's and cons.
Jynne Apr 28, 2023 @ 4:35pm 
Thank you for asking this one Professor! I've always wondered .
Originally posted by steventirey:
Lone Wanderer still works if you only have Dogmeat with you, so the comparison would be between Lone Wanderer (+100) + Dogmeat (+150) + Inspirational (+25) on one hand, and a robot companion (I think it maxes somewhere around 420) + Inspirational on the other.

So a total of 275 with Lone Wanderer/Dogmeat/Inspirational, and 445 with a maxed out Automatron/Inspirational. Combined with the fact you can make you robot have 2 gatling lasers and 2 mininuke launchers (which you will be immune to because of Inspirational) and the choice should be obvious.

Normally, the carry weight for all companions is 150. Strong (200) and Danse (210) are the only exceptions. Survival Mode changes this however.
thanks for the info! I knew you could use LW with Dogmeat but I never use him in my playthroughs so I didn't even consider him a part of the equation. I also didn't know that robots couldn't sneak but that makes alot of sense now that I think about it. I've been rocking with Ada for a while now and she does basically get immediately spotted by enemies
Last edited by Midna the Twilight Princess; Apr 28, 2023 @ 5:19pm
Tesityr Apr 28, 2023 @ 8:46pm 
Originally posted by Charon:
player.modav carryweight 5000
and you can actually play the game and not an inventory management simulator.
this this this this

Please Bethsayda, put in some kind of "miniaturisation" into the lore of Fallout for Fallout 6, where items get their atoms reduced or something, so that we can worry LESS about inventory and MORE about enjoying the game world! :cozybethesda:
uni790 Apr 28, 2023 @ 8:51pm 
Carry weight for companions is essentially infinite(unless it's been fixed at some point(which I doubt because Bugthesda) if you grab them and order them to pick stuff up manually, sure it takes a while, but they'll ignore their upper limits when doing it this way.
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Date Posted: Apr 28, 2023 @ 12:19pm
Posts: 9