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and you can actually play the game and not an inventory management simulator.
So a total of 275 with Lone Wanderer/Dogmeat/Inspirational, and 445 with a maxed out Automatron/Inspirational. Combined with the fact you can make you robot have 2 gatling lasers and 2 mininuke launchers (which you will be immune to because of Inspirational) and the choice should be obvious.
Normally, the carry weight for all companions is 150. Strong (200) and Danse (210) are the only exceptions. Survival Mode changes this however.
Lone wanderer lets you sneak properly (I don't think robots can, they just get spotted straight away), gives you a damage boost at 3rd rank, and you don't need some protectron slowing you down or sentry bot getting stuck somewhere.
I've never really looked at which is "better" numbers wise though.... Both have their pro's and cons.
Please Bethsayda, put in some kind of "miniaturisation" into the lore of Fallout for Fallout 6, where items get their atoms reduced or something, so that we can worry LESS about inventory and MORE about enjoying the game world!