Fallout 4

Fallout 4

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careful of the player homes
if u download any of the player homes they will crash ur game back to steam and u wont be able to play and if Bethesda sees this fix ur game
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Showing 1-7 of 7 comments
ok, 1. was it from Creation Club, or was it from the mods section through the main menu...
2. What was the name of the player home mod? so we can narrow this down.
cswiger Sep 7, 2023 @ 10:01am 
You seem to be confused about using mods.

It is not Bethesda's responsibility to fix problems which happen when you use mods.
If a mod breaks the game, then it is you or the mod's author who has to fix the problem.
Zotliatlicor Sep 7, 2023 @ 1:14pm 
*snip*
Last edited by Zotliatlicor; Sep 7, 2023 @ 1:18pm
Da_bomb_018 Sep 7, 2023 @ 9:38pm 
i was talking about creation club not mods i was upset and forgot to say it was creation club my bad
Starhammer Sep 7, 2023 @ 9:55pm 
I hit this actually a moment ago. Neon Flats was updated with the Starfield .ba2 format archive format, and Fallout 4 does not recognize that format or know what to do with it.

If you have revision 3 (the current offered CC version, 4110959-3.manifest in the Creations subfolder is your way to tell for sure), move or delete the downloaded mod. Filed a ticket on their support site, so who knows how fast that'll get resolved.
Lab Rat Sep 17, 2023 @ 7:18am 
Im just going to paste this from my previous post
"I did some of the steps with deleting Neon Flats files and then trying to redownload them from the game's CC menu - still crash/shut down. And verifying game files did not download neon flats - it downloaded .ba files for handmade shotgun, horse PA, and Prey stuff. i think there is a heap more issues than just files on our user side."
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Showing 1-7 of 7 comments
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Date Posted: Sep 7, 2023 @ 9:44am
Posts: 7