Fallout 4

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Gunners are passive?
I uninstalled every mod that could affect the gunner's gameplay yet they're still passive towards me for some reason. I do have sim settlements 2 installed and I know they're heavily featured there, could it be because of that?
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Showing 1-4 of 4 comments
Zekiran Sep 6, 2023 @ 2:36pm 
Asking in the ss2 community on its discord or forum on the nexus would be your best bet, because you just answered your own question... Of course if a mod "heavily features" the faction, it will alter that faction in ways, and perhaps break.
Death Approaches Sep 6, 2023 @ 3:24pm 
faction data.

look at their faction list and your status... if something did addfac or ally? Removing all mods won't matter, this is a base game setting and part of the relationship system.

If you open the console and do '1cb3d.addfac 1c21c 1' you just added yourself to all Raiders as an ally. You can even shoot them once, maybe twice and they won't aggro, and if you put your gun away, they'll go green again. Like settlers, like shop NPCs, etc.

you can of course reverse it the same way... 'setenemy 1cb3d 1c21c 1' means be red to each other and shoot on sight.

Do you have the enhanced "better console" mod, very handy for stuff like this, see all the factions any individual is in just by tagging or 'prid'ing them and tapping Ctrl twice for the full-screen overlay... https://www.nexusmods.com/fallout4/mods/26582

You can get a list of this stuff off any wiki... try https://fallout.fandom.com/wiki/Fallout_4_console_commands#Factions
SilkySmooth Sep 7, 2023 @ 10:26am 
Originally posted by Zekiran:
Asking in the ss2 community on its discord or forum on the nexus would be your best bet, because you just answered your own question... Of course if a mod "heavily features" the faction, it will alter that faction in ways, and perhaps break.
I've already asked them there but I figured I'd cast a wider net.
SilkySmooth Sep 7, 2023 @ 10:27am 
Originally posted by Death Approaches:
faction data.

look at their faction list and your status... if something did addfac or ally? Removing all mods won't matter, this is a base game setting and part of the relationship system.

If you open the console and do '1cb3d.addfac 1c21c 1' you just added yourself to all Raiders as an ally. You can even shoot them once, maybe twice and they won't aggro, and if you put your gun away, they'll go green again. Like settlers, like shop NPCs, etc.

you can of course reverse it the same way... 'setenemy 1cb3d 1c21c 1' means be red to each other and shoot on sight.

Do you have the enhanced "better console" mod, very handy for stuff like this, see all the factions any individual is in just by tagging or 'prid'ing them and tapping Ctrl twice for the full-screen overlay... https://www.nexusmods.com/fallout4/mods/26582

You can get a list of this stuff off any wiki... try https://fallout.fandom.com/wiki/Fallout_4_console_commands#Factions
I don't but I'll look into it. what does prid'ing mean how do i do it.

Like I don't mind that gunners are passive if it's part of SS2 but it's their blatant disregard for eachother (most recently being winlock and barnes) that's making me concerned that something's wrong via mods.
Last edited by SilkySmooth; Sep 7, 2023 @ 10:30am
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Date Posted: Sep 6, 2023 @ 9:40am
Posts: 4