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does the console command for adding legendary effects still work ?
I keep getting unknown variable function syntax error every time i try to add the explosive effect to my regular minigun. am I typing it in wrong ? ref id.amod id right ? is it all one line or is there spaces? im really tired of waiting for this drop
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Showing 1-5 of 5 comments
goatfish Mar 25, 2023 @ 6:17pm 
i use the guide on here

https://www.reddit.com/r/fo4/comments/3sp58m/guide_how_to_create_your_own_legendary_items_with/

but if you already have the ID for the mod

To customize an armor or weapon item, drop the object on the ground.

Target the object and hold the E key to grab the object.

With the console open, type "GetPlayerGrabbedRef" to determine the Form ID of the object.

In the console, type "[FormID].amod" followed by the Form ID of the object mod (OMOD) found below.

The item will respawn in place with the mod. Note: The Form ID of the modded item may have changed! If you want to change the mod, you should repeat Steps 1-3.

Items appear to be limited to one Legendary mod at a time. Attaching a mod will replace the current mod. If, for some reason, you need to remove a specific mod, you can use the "rmod" command.
There is also a mod on nexus that does this in a more immersive way. where you modify the weapon on weapons becnh and legendary is just another mod to add.

https://www.nexusmods.com/fallout4/mods/4042

(must run Vortex and F4SE of course to install)
see I used the guide as well but it kept giving me syntax error , theres no spaces? is it all one word ? I just dont want to mess with mods right now especially because i dont have all the DLC

Originally posted by goatfish:
i use the guide on here

https://www.reddit.com/r/fo4/comments/3sp58m/guide_how_to_create_your_own_legendary_items_with/

but if you already have the ID for the mod

To customize an armor or weapon item, drop the object on the ground.

Target the object and hold the E key to grab the object.

With the console open, type "GetPlayerGrabbedRef" to determine the Form ID of the object.

In the console, type "[FormID].amod" followed by the Form ID of the object mod (OMOD) found below.

The item will respawn in place with the mod. Note: The Form ID of the modded item may have changed! If you want to change the mod, you should repeat Steps 1-3.

Items appear to be limited to one Legendary mod at a time. Attaching a mod will replace the current mod. If, for some reason, you need to remove a specific mod, you can use the "rmod" command.
DouglasGrave Mar 26, 2023 @ 6:16am 
Originally posted by ScottyMcBottleSmash:
see I used the guide as well but it kept giving me syntax error , theres no spaces? is it all one word ? I just dont want to mess with mods right now especially because i dont have all the DLC
As an example, if using GetPlayerGrabbedRef while you have the minigun grabbed gave you a reference ID of 12345678, the console command to add the Explosive effect to it would be:
12345678.amod 1E73BD
So there's no space between the object's reference ID and the .amod part, but there is a space between that and the ID of the Explosive effect.
Last edited by DouglasGrave; Mar 26, 2023 @ 6:18am
hmmm guess ill keep trying , if not then ill just get the dam mod I guess, thanks!

Originally posted by DouglasGrave:
Originally posted by ScottyMcBottleSmash:
see I used the guide as well but it kept giving me syntax error , theres no spaces? is it all one word ? I just dont want to mess with mods right now especially because i dont have all the DLC
As an example, if using GetPlayerGrabbedRef while you have the minigun grabbed gave you a reference ID of 12345678, the console command to add the Explosive effect to it would be:
12345678.amod 1E73BD
So there's no space between the object's reference ID and the .amod part, but there is a space between that and the ID of the Explosive effect.
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Date Posted: Mar 25, 2023 @ 4:34pm
Posts: 5