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i have seen that mod and sadly it looks to be a hell of a lot more involved than the vanilla game's system, i think that mod was made to offer more involvement in the settlement system for the people who love that crap, for me, i have had plenty of my fair share of playing the vanilla game and i got really sick of building settlements after building my 4th settlement because it was just too involved, i mean at some point i would like to actually play the game lol, i mostly now start my playthroughs avoiding concord so i don't end up saving minutemen what's his name, i used to know his name, but because i avoid him like the ♥♥♥♥♥♥♥ plague in every other playthrough i don't remember his name lol.
but i would like some settlement system where they are already built and they do their own thing, maybe i help with supplies or something, i just need something a lot less hands on with also getting the benefit of having settlements across the map without needing to do much about it, if that makes any sense, i still like the idea that they could be independent cities across the map where i can go, but i just don't want to build them all by myself.
maybe it doesn't need to be script heavy, maybe the settlements are already built and all i need to do is go to the location and turn on the beacon or something.
Get ownership of a settlement.
Build a city planner desk.
Assign a Mayor.
Pick a City Plan.
They can build it themselves from that point on.
I tried sim settlements, I don't think I got any XP for the build. Same with "blueprints". What's the point of that? No XP for building, good for useless settlers but you don't want settlers.
if that's the case i guess i might try it out again, the last time i tried it, i couldn't understand how to start that process and it just felt like vanilla with a ♥♥♥♥ load of more steps and items being added, i also watched the modder who created the mod explain lots of things about his mod, maybe he went into too much detail and i just started thinking that it was a bit too complicated, maybe he blew it with the marketing of the mod or something lol.
anyway i guess i will give it another try and see if i can get this system to work, i wish there was a video that showed how that process could work so i don't have to waste all my time trying to figure it out on my own, i think that's what i went through the last time and that's why it felt like it was more work as i didn't know what to do to get the outcome of automated build sites.
i know the game doesn't need my involvement for the settlements system, but i wanted at least some of the aspects of the settlements to be there that didn't need me to be involved with to much, i just didn't want to do all of the work into creating the settlements, an example is i like the idea that these settlements could function like small cities that occasionally get attacked and you defend them, but i didn't like the idea behind building every one of them by myself, the game needs more cities as there are only 2 cities with people in them that are functional cities which i found ridiculous.
it's not that bad in your first playthrough of the game, but after you start over, you really don't want to build them ever again at that point, you just want to avoid them, but you lose out on the aspects that they exist on the map because you started a new game.
so at that point it would be great if they already existed for the next playthrough or they at the very least don't require too much of your involvement in order to get them set up.
You can either download settlement blueprints or build a settlement on your own and save it so you only have to build it once which makes decorating the settlement worth it.
You are correct though that it has never really been marketed as "hey with four or five clicks it is all" automated." Which I do not under why it was not done like that as well because there is LOTS of people like you that just do not want to get into the building or management. However you do want something more than "slapped a few beds, turrets, crops, and a water pump" for a settlement.
100% this.
Sim Settlements *can* be very involved, or you can choose options to let your settlers do all the work leaving you much LESS to do than vanilla if you wish, while still getting lived-in looking settlements.
There is also Tramnfer Settlment Blueprints.
This is not the same as Sim settlments.
There are bluepritns downloadable on nexus for just abut any locations even DLC locations or New Lands mods locations ( I made quite a few of those myself, it does not include the settlers though)
https://www.nexusmods.com/fallout4/mods/22442
example (one of my own)
https://www.nexusmods.com/fallout4/mods/89916
then there is also the "Living" Series form zed240
Wherever you go in the Commonwealth Settlements can be prebuilt and even pre populated
Living Somerville is just one example.
https://www.nexusmods.com/fallout4/mods/70686