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That's a very wishy-washy approach, teach the man console commands please. It'll make him more self-sufficient and he'll help the next generation of players after we quit...
Here let me walk you through what you're trying to do, load orders be damned.
----
'help "heavy robot armor" 0'
you get nothing, so no such thing exists.
(help structure is 'help" <search_in_quotes_has_a_space>" <number> <formtype>' with a number and maybe a code. Numbers mean 0-all, 1-settings, 2-functions, 3-globals, 4-by form, and needs a form type abbreviation.)
so then maybe try: 'help "robot armor" 0'
hmm still nothing.
If you do 'help robot 0', well, you'll get lots of pages, everytime the letters robot are used... every module name function variable everything. lots of scrolling, right?
This is where the '4' comes in. Do a 'help robot 4 armo' the form type code for armors.
If you want a crash course on form types, check any Fallout wiki or CK documentation - https://www.creationkit.com/fallout4/index.php?title=Category:Object_Classes)
And there you go, 5 pieces listed. with the mod load order, no guessing or "proper" required. 'player.additem <itemid> <amount>' and off you go for each bit...
Now, let's say you want helmets too. How would you go about searching? Since you know about forms, you'll do 'help helmet 4 armo' and list every helmet* in the game. Only a few pages. PgUp/PgDn to find the one you want. They'll be sorted in itemID order, so just PgUp til you see the same load order prefix for the object as the robot armor to know it's devil armor... hell, give yourself all 3; assaultron eyebot sentry, what do we care? :-)
But now you know how to find stuff. *
Case in point - you might notice that when you did ARMO for helmets, you didn't see a single Power Armor helmet. How would you find PA parts with the same commands? :-)
Easy, right? Have fun.