Fallout 4

Fallout 4

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Help.. My settlers died
How to revive them? They died because I assigned them to power cycle.
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Showing 1-11 of 11 comments
dbond1 Aug 21, 2023 @ 6:50am 
Maybe if you pedal backwards?

Anyway, you were warned.
DouglasGrave Aug 21, 2023 @ 7:50am 
Using console commands to revive the dead in Fallout 4 typically works like a horror movie where they come back wrong in some way because the revival doesn't restore all their previous settings.

If you're trying to bring back someone with a proper name, you're better off backtracking to an earlier save. If they're unnamed, just get new settlers to replace them and don't assign them to the power cycle if you don't want them risking death.
JustSomeGuy Aug 21, 2023 @ 9:27am 
Earlier save! hahaaaa
Zekiran Aug 21, 2023 @ 1:24pm 
Don't install the flawed and deadly version of the power cycle in your settlements, then. If you chose that version, you're stuck with it.
DouglasGrave Aug 21, 2023 @ 5:57pm 
Originally posted by Zekiran:
Don't install the flawed and deadly version of the power cycle in your settlements, then. If you chose that version, you're stuck with it.
Yeah, I'd only use it if you want to set the +1 buff the Vault-Tec Workshop DLC gives you to Endurance. Or I guess if there's a settler you want gone.
Xenon The Noble Aug 21, 2023 @ 6:17pm 
Originally posted by Ais Wallenstein:
How to revive them? They died because I assigned them to power cycle.
Wait... you consider that a bad thing?
Ais Wallenstein Aug 22, 2023 @ 5:44pm 
Originally posted by dbond1:
Anyway, you were warned.

Originally posted by Zekiran:
Don't install the flawed and deadly version of the power cycle in your settlements, then. If you chose that version, you're stuck with it.
To be fair, Clem didn't die during the first trial, so I thought it'd be fine if I assigned other settlers to the power cycle.

Originally posted by DouglasGrave:
you're better off backtracking to an earlier save.

Originally posted by JustSomeGuy:
Earlier save! hahaaaa
No, I can't do it. I ran the experiments when I was level 20. And I'm currently at level 53.

Originally posted by Xenon The Noble:
Wait... you consider that a bad thing?
Kind of. The settler isn't the important matter in this case since they are replaceable. The only problem is the pip-boy I gave it to them because I couldn't collect it from their corpses.
dtt.scanner Aug 22, 2023 @ 6:17pm 
Don't use console to re-insert them. The NPC tracking will likely still be broken even if you place a replica in the colony. Send new colonists from other colonies to take their place, if you need more people there. Use the vanilla responses for the experiments if you don't want to hurt people. They will not like you and some will leave, even if they survive, because they won't trust you anymore. Oh. Don't worry about the pip-boy either. There are a bunch lying around, and you can give yourself more, I believe, if you are on the PC. I think there is a command to duplicate something you are holding, but I don't know the command offhand. That would be a better way to get pip-boys. I think only security people and administrators should have them anyway (for RP purposes). You don't want people having random access to vault security.
Last edited by dtt.scanner; Aug 22, 2023 @ 6:22pm
DouglasGrave Aug 22, 2023 @ 7:16pm 
Originally posted by Ais Wallenstein:
Kind of. The settler isn't the important matter in this case since they are replaceable. The only problem is the pip-boy I gave it to them because I couldn't collect it from their corpses.
You should only need to backtrack if someone important died; the power cycles themselves aren't much of a loss as a source of power, and the pip-boys should be relatively easy to replace, even assuming you already scrapped those containers in Vault 88 that spawn an endless supply of them.

You'll find the necessary form ID to spawn some more under the technical tab of the information panel on the wiki (linked below). As usual for things outside the base game, replace the "xx" at the start with the correct number for the Vault-Tec Workshop DLC in your load order, which you can find out by using the "help" command to search for items from the same DLC.
https://fallout.fandom.com/wiki/Pip-Boy_(Vault-Tec_Workshop)
-={LG}=- Aug 23, 2023 @ 12:03am 
Don't revive them, just replace them.
Xenon The Noble Aug 23, 2023 @ 9:03am 
Originally posted by Ais Wallenstein:
Kind of. The settler isn't the important matter in this case since they are replaceable. The only problem is the pip-boy I gave it to them because I couldn't collect it from their corpses.
If you have another pip-boy for an NPC, try clicking on it in command "~" mode (PC).
You get a hexidecimal number.. like 00021b3b Then type in the command 00021b3b.spawndupe
Last edited by Xenon The Noble; Aug 23, 2023 @ 9:03am
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Date Posted: Aug 21, 2023 @ 6:26am
Posts: 11