Fallout 4

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WindyDay Aug 18, 2023 @ 4:28pm
SS2 Jake Issue?
I've recently began a new savegame with SS2, SS2:S2, and SS2:S3 installed, I've noticed that once I leave Vault 111 and create the beacon/recruitment radio in Sanctuary, Jake simply won't arrive to the settlement - but settlers will. Is this a common issue or is there a fix? Thanks!
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Xeriath Aug 18, 2023 @ 5:32pm 
No, this is not common. It can happen if the script can’t run correctly, because you have to many mods/CC with a new game active. Resolution is to use less mods/disable CC or active SS2 after vault 111. If this happens with an active save, then you have already too much going on and need maybe wait a little before you build the first beacon.
WindyDay Aug 18, 2023 @ 6:00pm 
Originally posted by Xeriath:
No, this is not common. It can happen if the script can’t run correctly, because you have to many mods/CC with a new game active. Resolution is to use less mods/disable CC or active SS2 after vault 111. If this happens with an active save, then you have already too much going on and need maybe wait a little before you build the first beacon.
Thank you for the reply. I've tried some fixes with someone from the forums, none of which seemed to solve the issue. At the moment I only have the required mods, not sure why it's not activating.

Mod Load Order:
Workshop Framework
Sim Settlements 2
Sim Settlements 2: Chapter 2
Sim Settlements 2: Chapter 3
Xeriath Aug 19, 2023 @ 1:05am 
So, I test it short with this savegame: https://www.nexusmods.com/fallout4/mods/43989 (1d 11h 22m) and a new MO2 profile after placing the beacon I got from 16 to 18 in Sanctury (1x Settler and Jake). Jake is there but I needed to search him, he was sitting in one of the houses.

My loadorder was: Fallout4.esm
DLCRobot.esm
DLCworkshop01.esm
DLCCoast.esm
DLCworkshop02.esm
DLCworkshop03.esm
DLCNukaWorld.esm
HUDFramework.esm
WorkshopFramework.esm
SS2.esm
SS2_XPAC_Chapter2.esm
SS2_XPAC_Chapter3.esm

This was without Buffout, Baka or any SKSE mod. Maybe test it short in this savegame and get sure that it generally works for you.
Last edited by Xeriath; Aug 19, 2023 @ 1:09am
WindyDay Aug 19, 2023 @ 11:30pm 
Originally posted by Xeriath:
So, I test it short with this savegame: https://www.nexusmods.com/fallout4/mods/43989 (1d 11h 22m) and a new MO2 profile after placing the beacon I got from 16 to 18 in Sanctury (1x Settler and Jake). Jake is there but I needed to search him, he was sitting in one of the houses.

My loadorder was: Fallout4.esm
DLCRobot.esm
DLCworkshop01.esm
DLCCoast.esm
DLCworkshop02.esm
DLCworkshop03.esm
DLCNukaWorld.esm
HUDFramework.esm
WorkshopFramework.esm
SS2.esm
SS2_XPAC_Chapter2.esm
SS2_XPAC_Chapter3.esm

This was without Buffout, Baka or any SKSE mod. Maybe test it short in this savegame and get sure that it generally works for you.
Oddly enough, I was able to get it working after awhile of making a new savegame - I now hope that it remains pretty persistent.
General Jameson Aug 19, 2023 @ 11:35pm 
I've gotten this before. Check inside the houses, it's possible he got stuck. Or leave, do a few quests, and go back.
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Date Posted: Aug 18, 2023 @ 4:28pm
Posts: 5