Fallout 4

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Some questions about companions
Hi
I have some questions about companions

When you dismiss a companion does he or she go back to where you found them?
If so is there a way to make them stay near by as I use another companion?

I think I read that you dont have to give a companion ammo when you give them a weapon,is that true?.

Can you romance a companion ?

Thanks
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Showing 1-15 of 22 comments
Zekiran Aug 16, 2023 @ 5:44pm 
You can dismiss them to one of your settlements when you have them, or if they're part of a current quest they may opt to return to their original locale (or their place of work like Nick or piper).

You can romance most but not all companions.

As for the ammo:

https://fallout.fandom.com/wiki/Magical_companion_ammo_(Fallout_4)
Twelvefield Aug 16, 2023 @ 5:48pm 
Generally, a companion stays where you leave them when you pick a new companion. A story event may compel them to move, though.

Giving your companion ammo is up to you. They all have a base weapon they prefer, and they keep that stocked. If you want them to use another weapon, which they may or may not do, you need to supply some dakka. Best not to give them explosives.

Companions can be romanced. There are some limits, so it's not Caligula's palace all the time. Companions that are really happy with you grant you a bonus, like as if you were an attractive shopkeeper who works in a flower shop and people keep giving you flowers for being beautiful.
steventirey Aug 16, 2023 @ 5:48pm 
Companions return to the last settlement you dismissed them to. If you have never selected a location to dismiss them to, they go back to where they were when you first recruited them.
Last edited by steventirey; Aug 16, 2023 @ 5:49pm
If they go to their original locale is there a way to make them come to you or you go to where they are???
Twelvefield Aug 16, 2023 @ 6:07pm 
You go find them, normally. There are some events where characters you need to advance the story can come to you, but you achieve that, well, by advancing the story.
IvantheFormidable Aug 16, 2023 @ 6:12pm 
Originally posted by ( 38NC. K ) Scott D:
If they go to their original locale is there a way to make them come to you or you go to where they are???
When you dismiss a companion, it'll tell you where they're going. So you just go to that location and ask them to follow you again.
Zekiran Aug 16, 2023 @ 7:27pm 
Eventually too you can use the Vault Tec settlement thing to find them, or am I thinking of a mod that finds your companions? I'm reasonably sure that the vault settlement manager once you get to v88 (presuming you're using the dlc) can locate them.
Longhaul Aug 16, 2023 @ 9:07pm 
Originally posted by Zekiran:
Eventually too you can use the Vault Tec settlement thing to find them, or am I thinking of a mod that finds your companions? I'm reasonably sure that the vault settlement manager once you get to v88 (presuming you're using the dlc) can locate them.
There is a Vault Tec computer terminal from Sim Settlements that basically gives you a quest location for each companion..
steventirey Aug 16, 2023 @ 9:19pm 
Originally posted by Zekiran:
https://fallout.fandom.com/wiki/Vault-Tec_Population_Management_System

The base game does this.

That isn't in the base game. That is the Vault-Tec DLC. Its one of the few items added by that DLC that is always unlocked. Everything else you actually have to do the questline to unlock.

It also isn't perfect, as Codsworth doesn't appear in the list of options. Nor does any of the custom made Automatron companions (though Ada herself does appear).
Last edited by steventirey; Aug 16, 2023 @ 9:22pm
Longhaul Aug 16, 2023 @ 9:22pm 
Couple ways to do it then.
Zekiran Aug 16, 2023 @ 10:32pm 
Originally posted by steventirey:
Originally posted by Zekiran:
https://fallout.fandom.com/wiki/Vault-Tec_Population_Management_System

The base game does this.

That isn't in the base game. That is the Vault-Tec DLC. Its one of the few items added by that DLC that is always unlocked. Everything else you actually have to do the questline to unlock.

It also isn't perfect, as Codsworth doesn't appear in the list of options. Nor does any of the custom made Automatron companions (though Ada herself does appear).


DLC = base game, where as mod =/= vanilla. The base game is 'what you can buy' since the post I was quoting in reference to, seems to think it's from a mod.
DouglasGrave Aug 16, 2023 @ 10:35pm 
One exception to watch out for with companions is Curie, as if you hit the relevant bug with recruiting her, she'll subsequently run back to Vault 81 every time you dismiss her from your company.
Last edited by DouglasGrave; Aug 16, 2023 @ 10:35pm
steventirey Aug 17, 2023 @ 12:13am 
Originally posted by Zekiran:
Originally posted by steventirey:

That isn't in the base game. That is the Vault-Tec DLC. Its one of the few items added by that DLC that is always unlocked. Everything else you actually have to do the questline to unlock.

It also isn't perfect, as Codsworth doesn't appear in the list of options. Nor does any of the custom made Automatron companions (though Ada herself does appear).


DLC = base game, where as mod =/= vanilla. The base game is 'what you can buy' since the post I was quoting in reference to, seems to think it's from a mod.

No, the base game is the original game itself. The base = the bottom, the thing on which all others are added. The bare minimum needed to play the game. The thing everyone who plays the game has. Base game Skyrim SE does contain the DLCs, because it all comes in one package. Base game Fallout 4 is just the original game.

The DLCs for Fallout 4 are sprinkles. Toppings. Things you add to the base. Bonus stuff you can add to make the game better.
Last edited by steventirey; Aug 17, 2023 @ 12:17am
Zekiran Aug 17, 2023 @ 1:22am 
I'm still referring to this guy's post:

"There is a Vault Tec computer terminal from Sim Settlements that basically gives you a quest location for each companion.."

They are actually referring to the one that is in the purchasable game, whether SS also has one doesn't much matter when the game provides this already.
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Date Posted: Aug 16, 2023 @ 5:41pm
Posts: 22