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This happened to me and it was some texture mod I had installed.
"Distant LOD's" being what is rendered when your a long way away, and are generally very low res and virtually no detail beyond shape. What you end up with, is what you see in those pictures.
Normally, a save, full quit back to desktop, and reload the save, is the fix, but if it constantly happens it's a mod issue, or you need to validate your game as something is broken.
IMHO, you should try that first as it won't affect your mods, and if it still happens, you'll have to go through what you have that edits the area's that do this...
Not a mod issue.
This is the correct answer.
The OP is in the Corvega area. That is THE most shadow intensive area in the game. You can restart the game form a fresh load in say Starlight, go to the top of Corvega then come back down, and the next NPC you meet usually has black face because that trip just ate all your "shadow memory."
I say "shadow memory" because it is THE worst optimized shadow system ever. It really does not take much to get the shadow issues then the issues persist until you next save/load or save/exit/restart.
The most common LOD issue is Thicket Excavations. Just a few days ago I I started and loaded my game in Abernathy and when I arrived at Thicket Excavations it was already covered with bad LOD and I had to save/exit again to clear it. That is with a 12gb ram graphics card.
Next most common areas are the overpass highways, then the ships in Far Harbor.
I think there is a tweak that reduces how often it occurs, but it never avoids it completely. If I remember right you have to go into your graphics card manager program then set the program parameters to enable triple buffering because it is off by default.
its an LOD it happens.
Huh, no kidding? I guess I'll reinstall that texture mod haha I thought it was to blame!