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We know general things of what they're planning on, but nothing concrete or specific.
It *will* break F4SE, but beyond that is guesswork
Nothing big like Skyrim SE, more close to Skyrim AE. On PC it looks like it's going to be mostly bugfixes and CC content.
https://fallout.bethesda.net/en/article/jfwd8PsUw8r3pKrO1wOc5/fallout25-conclusion-interviews-events-perks
Nobody knows what it will do so it's literally impossible to tell. Not sure what information you're looking for, you'd need to have a Bethesda employee leak a lot of stuff in this thread. And even then it wouldn't be final or a firm technical guideline helpful in determining what mods would/could break.
Other than that nobody can provide any information to you that's even close to being helpful.
You will never be a real vault dweller.
It took longer than usual for the Silverlock team to update skse after the Skyrim AE release because BGS reworked the script compiler. This forced the Skse team to completely rebuild the plugin manager, and destroyed every mod that used skse plugins (they required complete rewriting, and it took a few months for all the major mods to get fixed). Be prepared for F4SE and any mods dependent on it to take a while to be adapted if BGS does a similar compiler update for FO4.
Not for me, I don't use mods.