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1) Shoot Knight Rhys.
2) They turn hostile and mortal, so kill them all
3) Get key to Cambridge police station off Danse's dead body
4) Open door.
5) shut off radio behind desk.
I'm currently using Graygarden as my base of operation (survival life) and half of the graygarden receive the AF95 Signal and but not the other half, i keep seeing Signal found message on and off while i'm walking around.
I went to police station and turned off the ham raido, but it didn't silence the broadcast. Any console command would be appreciated, i did some research but nothing found so far. Maybe some of you might know something i thought.
Just tried once again, that ham radio does nothing. I saved and loaded game and nothing happened again (this does work after removing beacons)
Signal has a RefID: 000FF983
But "Prid 000FF983" doesn't pick the reference id, so i can't disable it. Need technical help here :)
Or you can go shoot a bunch of synths with Danse, listen to his deranged prattle, and gather up a lot of institute pop-guns, and worthwhile fusion cells for the present that Danse will give you when you're done. .
Even radio stations need refids to tell them apart.
Did you try to simply disable that refid and see what happens?
Yes, that is an annoying distraction.
I also think radio frequencies going on and off are responsible for crashing the message scripting altogether. You know where it bugs out and stop receiving ALL messages.
I think you are talking about the Prydwen arrival, player needs to either listen to af95 or go to boston airport.. maybe that's why game won't allow me to turn it off, It still have things to do.
Still I'm trying to find the source in Creation Kit, signal is coming from the near of Cambridge police station (not exactly coming from that ham radio, it's just a decoration). CK keeps crashing, but I'm about to pinpoint the source. It's around Grid (2, -5). I'm looking for a RadioTransmitterMarker object, those objects have a radio channel frequency, which determines what to broadcast.
@BoredPeon yeah, i tried to disable RefID directly, by 000FF983.disable but no luck, it's not a regular object. This is something different.
Cell: CambridgePDExt02
Activator: BoS00Transmitter (right click "Edit")
Tab: Radio Data: 95.00
Min Weak Distance: 19999 -> 14999 (I decreased it's range a little)
Max Weak Distance: 20000 -> 15000 (did the same on min & max range -5000)
save in CK and made a mod, and done.
--
Second way: I also found it's real RefID, which can be picked by PRID;
Form ID: 0006F105
You can type in the console;
Prid 0006F105
Disable
And disable it entirely.
I actually should have attached it's control to the ham radio in the police station, since it's frequency is known (95.00) but i didn't wanna do more research about how to do it.. But feel free to do it yourself :)