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I have place anywhere, but im looking for a fix that wont require me to spend more time doing it. if i need to though.
It has a control panel next to the workbench you choose an option and it does a quick swap of the assets.
- Has an option to restore to the default houses
- Has an option to patch roofs and walls
- Has an option to restore to pre-war
It also contains the same three options for the bridge.
It also has a similar feature for:
- The cabins at Sunshine Tidings
- The Castle Walls
Though it is a bit odd how inconsistent it is about which ones you can demolish or not. I can understand not being allowed to demolish a pre-made ruin with the workbench in it.
I can only imagine it is because they are "places enemies can spawn" first, "Then you can unlock it as a settlement" second. The more places they let you rebuild entirely, the more obvious it is the game will shamelessly spawn invaders indoors (You know, MORE obvious than it already was since launch)
However if you are using Vortex you can set up different game profiles rather than deal with compatibility issues.
https://www.nexusmods.com/fallout4/mods/6825 dont forget the other mod he asks for too or it won't work.
Oh, even that doesn't help stop things from spawning indoors. In fact ""smart" placement of fewer walls can make it worse even if you skip the big wall.
"hold on, we need to dismantle this flimsy wire fencing we put in front of the front door of a pre-built house we can't demolish, that they spawned inside, so we can shoot them. Otherwise they will count as 'winning' if we let them live and leave." great job, no surrounding mega fence.
Never blame the player for jank. It just leads you down a deeper hole of jank.
Granted, I've seen people defend even children's theme park games causing flesh cube grey goo scenarios of "140 customers teleport off the ferris wheel as a horrifying meat cube that squeezes through the exit gate then explodes wiggling out of bounds of the sidewalks" as player's fault for 'not making more realistic and practical pathways'.
You can't even report install corrupting bugs in a beta without people trying to blame the player.
People just need to figure out how the game works and then play to it. No jank to it.
Dont fast travel into a settlement under attack. Thats what causes spawning indoors. Fast travel (which takes hours longer than running) makes you arrive after the attack has started making enemies spawn inside the settlement again. Fast travel to the nearest point, then run to the settlement and spawning indoors wont happen. Better yet run the whole way as its hours faster or vertibird or teleport.