Fallout 4

Fallout 4

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emperorehryn Apr 11, 2016 @ 8:27am
Favorite/best settlements?
Typically, i deck out sanctuary. It's just aesthetically pleasing. But the location on the map sucks... Thinking bout hitting up a more central settlement for home basing.

What would you guys recommend for a large settlement somewhere towards the middle of the common wealth? bonus points if there's 2 settlements close to each other. I figure one for settlers, then set an entirely new settlement up for companions.
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Showing 1-14 of 14 comments
Crimsomrider Apr 11, 2016 @ 8:29am 
Sanctuary - Starlight Drive ? I use Sanctuary as a Main and Starlight as a big hub for traders. I use it as a center of trade and all 4 corners of the world go through Starlight.

There's also Nordhagen Beach and Spectacle Island or Warwick Homestead and Spectacle Island. Of course, they're a bit close to the borderline.
Last edited by Crimsomrider; Apr 11, 2016 @ 8:30am
Skarmo Apr 11, 2016 @ 8:30am 
Not to forget Sunshine Tidings Co-op...
loverevolutionary Apr 11, 2016 @ 9:22am 
Oberland Station and Hangman's Alley are the two settlements close together near the center of the map. Hangman's Alley is very small, and oddly shaped, but perfect for a base. I put my companions, level 4 traders, and Sheffield there. If you build upward, you will have plenty of space.

Oberland station is also smallish, but big enough for a full size settlement. It's a short run to the northwest from Hangman's Alley. It's on a slope, with a flat bit in the center, and near the train tracks. It's also close to Greygardens.
Haunt Fox Apr 11, 2016 @ 9:26am 
I haven't found them all yet, but I was fancying that boathouse place for my own privade Idaho.
loverevolutionary Apr 11, 2016 @ 9:41am 
Originally posted by isengrim:
I haven't found them all yet, but I was fancying that boathouse place for my own privade Idaho.

Taffington, or Egret Tours? Both are nice. Taffington looks like it doesn't have much space, but you can build out over the water, I put a 5x8 power armor garage there, with repair bays for 20 suits. Egret Tours is one of my favorite settlements, definitely one of the prettiest in terms of scenery. Both are sort of near the center of the map, too.
Haunt Fox Apr 11, 2016 @ 9:48am 
Taffington. Yes, well, I just wanted a place to store valuables away from settlers, mostly, and maybe throw some personal toys around, once I see what's in the Workshop. Good to know I can build a fishing deck there. ;)
Gnarl Apr 11, 2016 @ 10:04am 
I used County Crossing heavily in part of my first run. It's ugly sort of. But has a puddle, and it's not far from Bunker Hill to the south and there's like 4 bases north and east of it.

Also for defenses, it really doesn't need walls, not sure why, but I never get hit by much there.
Peerington Apr 11, 2016 @ 10:16am 
I enjoyed building starlight drive in and sanctuary hills. The Result:

https://steamcommunity.com/sharedfiles/filedetails/?id=628234708
and
https://steamcommunity.com/sharedfiles/filedetails/?id=615549595

with Wasteland Workshop coming, I cannot wait to go further :D
PolecatEZ Apr 11, 2016 @ 10:37am 
If you have the cleanup mods, Bunker Hill is very nice and is quickly becoming my favorite. Lots of existing vendors to supplement your own.

Spectacle Island has issues with wandering settlers.

Abernathy is awesome, but gets quickly infected with the "double settler" bug that will go on to infect Sunshine Tidings as well.

County Crossing is good for a nice trade center. The Slog and Egret Tours Marina both have good base setups to build around (just markfordelete the barn doors in Egret or settlers get stuck).
loverevolutionary Apr 11, 2016 @ 11:10am 
Originally posted by Gnarl:
I used County Crossing heavily in part of my first run. It's ugly sort of. But has a puddle, and it's not far from Bunker Hill to the south and there's like 4 bases north and east of it.

Also for defenses, it really doesn't need walls, not sure why, but I never get hit by much there.

Seconded. County Crossing is a great central location, and it is in the most densely populated sector of the game, with Finch Farms, Bunker Hill, The Slog, Taffington Boat House, Nordhagen Beach, and Greentop Nursery all just a short jog away. It's medium sized, and that puddle will hold several purifiers if you want to farm water there. It has an unscrappable tree you can build a cool treehouse in, and a decent field of fire on the approach vectors from the spawn points.
Okra Apr 11, 2016 @ 11:23am 
in my main game, i used starlight drive-in as my main big base, and Covenant for all my companions. Both settlement are not so far from each other and Covenant is a pretty place for my companions.
TVMAN Apr 11, 2016 @ 11:31am 
I love The Castle, and I've been using it as my 'main' settlement. I filled in the walls with the cement foundation, and I've been building a little shanty town up against the walls while having shops set up inside the fortifications.

Unfortunately, you need to use the console to increase the settlement limit of The Castle in order to make it usable. The default limit really stifles what you can do otherwise.

As far as a personal hideaway is concerned, I've been using the Red Rocket gas station as a place to store all my good loot and companions. With Automatron, however, I'm in the process of moving them all to the Mechanist's Lair. Having my own secret robot factory lair is just too good to pass up.
Sentient_Toaster Apr 11, 2016 @ 11:34am 
Seconding Egret for a somewhat SW-of-center base; the location isn't too busy, there's good potential for food and water, the buildings there aren't in terribly bad shape and it's reasonably buildable.

Hangman's is the most central AFAICT but requires building multiple floors rather than letting you build large and flat. It'll be better off if you have Wasteland Workshop, as that will enable placing some flooring that will in turn allow crops on places that aren't the ground.

The Slog is there for the NE w/o being coastal, but be warned that it's in a pretty hostile neighborhood.

If you have the Automatron DLC, it offers what appears to be an extremely safe settlement location that's basically a larger, less-cozy, more convenient Home Plate -- it's still useless for settlers, but you can now connect it via supply lines, so you can store all your crafting materials there and use 'em elsewhere (or stash your spare weapons and ammunition, esp. if you're in survival beta and ammunition now weighs something).
emperorehryn Apr 11, 2016 @ 11:20pm 
Problem is i'm doing beta survival atm so can't use mods ;( lol
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Date Posted: Apr 11, 2016 @ 8:27am
Posts: 14