Fallout 4

Fallout 4

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Ace-d Apr 11, 2016 @ 7:55am
+ sign next to special stat?
I have a + sign next to my perception stat which makes it an 8. However when i'm referring to my perk list, it only shows 6 stars in perception so i assume in reality i have 6 perception? So is this normal and why am i not able to pick the level 8 perception perk when my perception is elevated to 8? Confusing..

Tnx in advance for replies!
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Showing 1-15 of 16 comments
Crimsomrider Apr 11, 2016 @ 7:57am 
It means that your stat is being boosted by a piece of gear or drug.
And to further add, you can only put points towards perks for which you would have the level.

Otherwise you could simply skimp out on levelling as such and simply use gear/drugs/etc to get what you want. Similarily, you wouldn't want to lose attained perks when you've got a negative infliction, either.
Ace-d Apr 11, 2016 @ 8:01am 
Yes, its been boosted by a piece of armor. But why cant i pick a level 8 perception perk when its boosted to 8?
Emilio Apr 11, 2016 @ 8:03am 
Originally posted by Ace-d:
Yes, its been boosted by a piece of armor. But why cant i pick a level 8 perception perk when its boosted to 8?
You already got your answer.
Or else you could just use armors and drugs to gain 10 in every stat. You have to have the right rank without any boosts to pick the perks in that tree.
Last edited by Emilio; Apr 11, 2016 @ 8:03am
Vaemer-Riit Apr 11, 2016 @ 8:03am 
Because your base stat is what is used to determine what skills you can take not the boosted stat.
Crimsomrider Apr 11, 2016 @ 8:04am 
Originally posted by Ace-d:
Yes, its been boosted by a piece of armor. But why cant i pick a level 8 perception perk when its boosted to 8?

As others have said, your BASE STATS ( the one in the perk menu ) are what counts for perks. The BOOSTED STATS ( ones with the + in your Pipboy > Stats Menu ) are only increasing stats for lets say VATS, Carry capacity, Stamina, Health and so on... They simply enhance the base stats.
Last edited by Crimsomrider; Apr 11, 2016 @ 8:05am
actual trash Apr 11, 2016 @ 9:45am 
Originally posted by Ace-d:
Yes, its been boosted by a piece of armor. But why cant i pick a level 8 perception perk when its boosted to 8?


It'd break the game.
+Increase Level 10 Strength.
+Level Up.
+Get Strong Back.
+Hold More ♥♥♥♥♥.
+Craft ♥♥♥♥♥ Into Some Stuff.
+Level Up With That.
Kokobeng Jul 11, 2018 @ 9:56am 
it says (+) 11 on charisma is that normal?
Kokobeng Jul 11, 2018 @ 9:58am 
does that mean that i have my charisma level wich is 9 plus 11 more?
Chaosium Jul 11, 2018 @ 10:47am 
Yes it's normal, it means your stats is boosted by gear or temporary effects.
PoisonCrazyLush Jul 11, 2018 @ 10:52am 
Originally posted by Hobo With A Waterpipe:
does that mean that i have my charisma level wich is 9 plus 11 more?

No, if it says (+) 11 and your base stat is 9 then something is adding 2 points. The (+) only shows that the stat is being boosted, 11 is the total.
Kokobeng Jul 11, 2018 @ 12:15pm 
ok does the charisma bobble head count to that?
RadBeaver Apr 10, 2022 @ 9:33pm 
I've noticed a number of my base stats are +'ed or –'ed even without any equipment or drugs in effect.

My base intelligence for example is 6, but it's habitually displayed as "(+)8" (2 above), even while my character has no equipment on, no food or drug effects, and any follower with me.

Are there permanent companion buffs of some sort which don't appear in the Active Effects tab, or something? I've been trying to figure out where this extra 2 intelligence (and -3 strength!) have been from for ages.
steventirey Apr 10, 2022 @ 9:50pm 
Originally posted by RadBeaver:
I've noticed a number of my base stats are +'ed or –'ed even without any equipment or drugs in effect.

My base intelligence for example is 6, but it's habitually displayed as "(+)8" (2 above), even while my character has no equipment on, no food or drug effects, and any follower with me.

Are there permanent companion buffs of some sort which don't appear in the Active Effects tab, or something? I've been trying to figure out where this extra 2 intelligence (and -3 strength!) have been from for ages.

It is a known bug that sometimes temporary stat bonuses or penalties can become permanent. If you want to fix it, use the following console command:

player.modav intelligence -2

Replace "intelligence" with the appropriate attribute, and the -2 to whatever you want to chance the attribute by. In the case above, it will give you a permanent -2 modifier to Intelligence, canceling out the permanent +2. (A plus sign in the command isn't needed, for a bonus just put the appropriate number, like 3. Not +3.)
Last edited by steventirey; Apr 10, 2022 @ 10:14pm
DouglasGrave Apr 10, 2022 @ 11:05pm 
Originally posted by RadBeaver:
I've noticed a number of my base stats are +'ed or –'ed even without any equipment or drugs in effect.

My base intelligence for example is 6, but it's habitually displayed as "(+)8" (2 above), even while my character has no equipment on, no food or drug effects, and any follower with me.

Are there permanent companion buffs of some sort which don't appear in the Active Effects tab, or something? I've been trying to figure out where this extra 2 intelligence (and -3 strength!) have been from for ages.
A few things like the Night Person perk, or the variable +1 bonus from certain Vault-Tec Workshop DLC items can boost a SPECIAL score without appearing as an active effect.
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Date Posted: Apr 11, 2016 @ 7:55am
Posts: 16