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Still, an interesting approach to something that Fallout 4 really didn't want to make possible, unlike New Vegas. FO3 no kill, well... that ends minutes into a run with no way around it! Kudos to giving it a go, more hassle than I'd care to go through.
All the OP wanted to do is complete the game without killing anyone. He never killed or hired anyone who killed since he had zero companion kills while they were "employed" by him. He might not be completely innocent, but he never said he was trying for that.
Well, yeah, Hitler killed millions of people right? As far as I know, he never took up a gun, knife, or laid hands on and killed anyone himself (with the exception of the bunker, where he is said to have killed his own dog before killing himself.) He just told people what to do, and they did it.
Bosses may be glory-hogs, but they also get all the blame.
I nearly got out of of the vault last week without killing anyone - only killed one damn guard. But it keeps crashing right when you're crossing the room to get out of the vault (I just snuck past that girl and her ♥♥♥♥ of a father and left them to their family business), Oh, well, I might try again for a total no-kill run. :)
Well yes, this goes without saying. Kellogg has to die in order to complete the story missions. The very first mission the game sends you on, to concord to free the minutemen trapped in the museum, there are 6 raiders who must die in order for the minutemen to be freed. Then the deathclaw outside has to die.
Nearly every quest in this game consists of "Go to this spot and kill all the X". To complete the minutemen questline, you must have 8 settlements, and other than sanctuary, there's maybe 1 settlement in the game you can get without killing anything, which is the one where you fix the gardening bots' water supply. Every other one, some mutant or feral or bug has to die.
My point is that, in this game which was never designed with the idea of a no kill run, it's actually still possible to do it, to reach the end of the game with zero kills recorded, to never use a weapon to damage anyone and to never even have a companion kill anyone. I'm aware that in the real world, what I did would not absolve me of the moral responsibility of my actions. This is just a game, who cares?
Love doing challenge runs of games are I've played them a couple of times, so this was interesting to read!
I don't know if I agree with that.
No, of course I'm not. I added later, bosses might get all the glory but they also get all the blame when others do their dirty work.
That's the point. You can TECHNICALLY go through and say "it's a no kill run" - which, because it's a video game, is as close as you can get ..... but it's not really a no kill run, it's more like "getting your heavies to do all the killing" run.
Are you sure? I had dozens of speech checks throughout my playthrough, including red ones, and never failed any of them. I might have just gotten lucky, though.