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http://images.akamai.steamusercontent.com/ugc/454110978776440235/AB9D718B60607BBF4FFCEDB4DF5E5883C46141E5/
Here is a way to do it, The generator has 3 power, When one switch is on the lights use 2 power, Doors open, When both switches are on, Generator is overloaded and circuit is dead, Doors closed, Both off, Doors closed. Its pretty much like having two light switches for one light in your house.
Connect a terminal to both of the switches (without having any of the lines linked to any other switches), or just have a terminal on one side and a switch on the other.
The terminal controls all switches connected to it (though you can control them individually, All ON or All OFF).
Edit: And make sure the terminal has a direct line to power.
Once you return, both switches are in the off position, when at least one always needs to be in the on position...
Doesn't look like it's actually going to be viable...
Both off is doors closed, Just flick the switch? Think of it as auto close feature.
have switch A on the outside and switch B on the inside
connect switch B to the door
connect A and B to eachother
and finally connect A to your power
if you turn off either switch the door will close
so if you go from the inside out you'll have switch A on and B off
turn on B to open the door, step through and turn off A to close the door behind you (at this point you'd be unable to open the door from the inside)
when going in turn on A to open, step through and turn off B to close the door behind you (at this point you can't open the door from the outside)
alternately just use delayed off pylons and wire both to power and the door
when you activate either one of them the door will open briefly (you can set how long with a terminal) and then automaticly close again
Yeah, door automatically closes without power... But I was wanting to be able to open, or close, from either side of the door, in order to do that, at least one side must always be in the on position...
The way I had it setup :
power > switch 1 (outside) > switch 2 (inside) > door...
Having both switches on opens the door, switching either one off closes the door...
The problem is that when leaving the settlement and coming back, both swtiches return to the off position, keeping the door closed when trying to open the door (since I can only access one, and not both since they're seperated by a wall)...
Use the rug trick to put one switch on the other side of the wall?
I did have... I had run a cable via connectors around the corner, through a window... It worked fine when I first set it up, but stopped after leaving Sanctuary to do a few things...
When returning to Sanctuary, both switches seem to return to the off position - tested 3-4 times with the same result...
Both switches need their own loop. Now you have to operate both switches in order to power the door.
Make it like this:
Powersource >switch 1 > door
Same powersource >switch 2 > door.
Yeah, that would allow me to open from either side, but not close the door from either side...
I simply wanted to be able to open, or close from either side, the suggested setup (without using timers etc, etc) doesn't allow me to do that...
If I open the door from the outside (switch 1), I cannot close it from the inside, as the door is still be powered by the outside switch (switch 1)...
Having both switches as part of the circuit, before the door, was working (like I said), until leaving the settlement, at which point they both revert to the off position meaning that hitting the outside switch (switch 1) does not open the door as the inner switch (switch 2) has reverted to the off position (but should have been in the on position), or vice versa...
Thats why you need to power it with a generator (3 power) and put 4 lights that use (4 power) so you can overload the circuit when both are on causing the circuit to die and doors close.
It functions exactly as an XOR gate, Except for the resetting switches, But it still shouldnt matter just change the state of one and it should work.