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That's pretty cool. I thought they just made more of the same junk. Now I'll have to try them.
Don't forget to recite the entire phone book of China every time you take a step for maximum time wasted enjoyment
Ah, that makes sense! I haven't used this one yet... I have a hard time visualizing my highly intellegient characters having this perk. In fact it is so contraditory it almost erks me.
Idiot Savant should have a INT 1-2 requirement IMO. If you raise INT above that you should lose the perk, otherwise it just doesn't make any sense!
just because you are highly intelligent does not mean you are smart in all areas of life
because you can sell ammo for caps or other items AND shoot with it! ;)
Idiot Savant IMHO isn't worth it
better to raise Intelligence fast as you can, while getting vital perks as well
~Scrapper (so breaking down all the enemy loot nets you something decent, AND highlights containers with items, AND with mods it highlights dead enemies)
~Scrounger
~Locksmith
~hacker
Idiot Savant takes essentially 3 perks, I'd rather take +3Int instead, it's guranteed ALWAYS boost and unlocks other useful perks! ;)
I've done multiple restarts aswell, only ones I see as a MUST have, are lockpicking/hacking. Even then you could most likely go without.
They are not bad perk to have, I think these perks can be used if you dont know where to put points in late game.
I love the hacking mini-game though (especially once I garnered how to do it from lurking 'round here - I had no idea about the parentheses trick). Gotta get the hacking high so I can play all the terminals.