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I also had an issue ontop of the plant where the low res textures/structure was super imposed over the high detail models, making it vsible mostly on the walkways where the two structures positions don't line up, so I had some random one sided textures clipping through walkways mostly.
As annoying as it was, I've not had the problem since. I've also not been back to Corvega yet, so I don't know if it was an isolated snafu, or if one of my mods was messing something up. I expect the highway was the same issue, where some of the sections had both the high and low detail textures running at the same time, and I would see the low detail ones because they are actually a bit above the roadway.
Hope it will help a bit.