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That being said, when settlers get stuck in their dialogue (or I don't feel like waiting for them to finish their farming animation) I just open up the console, select them, and type "openactorcontainer 1".
Edit: ah, just saw in another thread that you're in Survival mode. Only option is to wander away and come back at some later date when they're less thankful then.
Except that i'm playing survival mode...
Hmm, will try that. Thanks.
console caveat --> you have to apply it to every single script-stuck npc (kinda PITA):
removefromfaction 1125FE
Similar thread:
https://steamcommunity.com/app/377160/discussions/0/496881136905310532/
And the video:
https://www.youtube.com/watch?v=X24_XOxDK5k
I usually just left the settlement and came back later.
I'm really impatient and i usually make some slight overhauls for my settlements and their services where i stop to resupply on my modded survival settlement focused runs.
And that's where this glitch rears its ugly head and is most annoying.
Epecially on settlements that for some reason have daily raider attacks .. and by raider attacks i mean 1 raider with a pipe pistol standing behind trees getting ripped to shreads by turrets everytime i arrive into a Settlement.
I swear Fallout 4 sometimes be like Wild Wasteland Perk : The Game.
You can especially see it with Sanctuary with the one that spawn by the bridge or the ones that spawn past the root cellar.
Some settlements are also in the "attack path" of nearby random encounters. Like the spot behind Abernathy can spawn raiders or super mutants that wander out to the bridge then past Red Rocket.
Thats a different thing the issue i am talking about actually counts as settlement attack and causes "thank you for your help" glitch very often.
Its similar to the daily rust devils attack that can affect certain settlelemts with bots
Like i walked couple times into affected settlement and active turrets just broke and started smoking before my eyes on multipile occassions.
Weird ♥♥♥♥ happens with settlements sometimes the more i focus on them.
That is why I use the settlement attack warning mod that turns the attack message into pop up box. Far too easy to miss the message and prevents missing messages when the message system bugs out.
I had this glitch in few playthroughs.
There is no attack popup at all
Affected settlement gets daily attacks from one of the common raid enemy types which ususally but not always are low lvl raider/raiders that indeed cause settlers to constantly thank me or say "whe shown those <enemy type> a lesson" whenever these enemies get killed and causing the thank you faction glitch more frequently than usual and stuff breaks often in that settlement. I never get a warning that said settlement is affected.
Its not normal behavior or related to npcs spawning on path of a settement.
Can affect any populated often visited settlement. (Tho i never had it happen on a FH settlement)
I assume you never had it before?