Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
You don't control Vertibirds and they only take you to discovered fast travel points. Not at all the same thing.
There is its called walking
But, that said, yes - I do believe that the Fallout franchise needs vehicles in it. The Vertibird is supposed to be a rare piece of technology, but it ends up being the most prevalant mode of travel on the East Coast in both Fallout 3 and 4 (due in large part to the fact that both the Enclave and the Brotherhood seem to have an infinite supply of them). It's silly that there aren't more primitive methods of traveling, aside from on-foot.
The previous games had several references to usable vehicles in them, ranging from functional pre-war cars to primitive brahmin-pulled wagons.
Fallout 1 had references to "Steam Powered" trucks, and Chris Avellone has gone on the record stating that there were originally plans to include them in the game. They were originally intended as troop transports for The Master's super mutant army.
Fallout 2 obviously had the Highwayman, as well as a small handful of Vertibirds. There was also an actual functional garage full of mechanics in one of the settlements, implying that other usable vehicles also existed (otherwise the Garage wouldn't have existed). Traders also obviously used brahmin-pulled wagons made from parts of old cars.
Fallout Tactics obviously had several usable vehicles, including dune buggies, tanks, heavy transport trucks, and even a bicycle.
The unfinished engine and design documents for "Van Buren" show that the player would have been able to repair and use at least two different types of vehicles (a police car and a mobile "science center"). Concept art also showed that there were plans for Caesar's Legion to use cars that were chopped up into the shape of chariots, with functional engines still attached to them.
Fallout 3 didn't have any usable vehicles, but several of the areas (such as certain raider camps) were set up to imply that the raiders used motorcycles. You could often find several motorcycles parked in front of the raider camps that were set up on or near roads.
Fallout New Vegas didn't feature any vehicles other than one or two Vertibird references, but caravaners were using brahmin-pulled wagons again.
If there's a mod that does that I'm getting it
True. Given that we can already build advanced robots, it's not much of a stretch to imagine that we should also be able to make some kind of small vehicles.
Why not combine the 2 and make a robot companion that you can ride. Maybe something like a sentry bot that pulls a trailer that you can sit in and shoot from
"Riding Lawnmower Torso".
I like the idea of a rideable robot too.
Horse's are expectedly a bumpy ride and slightly clunky to control. They're basically an npc you take control of.
A Motorcycle (or any other ground vehicle) would need to move smoothly along the ground but still react to the terrain approapriately. They would need to behave entirely different to an NPC to work in the way you're imagining.
Skyrim had horses becouse horses run off road naturally and there were a lot of flar areas.
But have you seen the roads and the countryside of the Commonwealth? How in hell a motorcycle could road those wrecked blocks of concrete scattered with ruined cars and whatnot everywhere? And the countryside? The Swamps? The Glowing Sea?
Capital Wasteland is pretty much the same.
Never seen people running motorcycles on piles of rubbles, if not for sport, but that wasn't a fast way to travel.
Fallout 3 and 4 have gigantic robots, helicopters, flying fortresses, and even alien starcrafts, but no ground vehicle becouse it's realistic when you have such a ground.
Tactics was kinda cool that you actually fought enemies from vehicles, tanks, APC.
Shooting AP tank rounds at a giant robot never gets old.
But it's use was limited to just a few maps and a 50 caliber with DU rounds worked just as easily.
I don't see why there are no horses....did they all die or something ? Brahmin made it, why not horses ?
It used to be said that the cats died off...but here we are.
Cars and motorcycles I can see not being feasible, but no rideable animal ?
Be cool to ride a hermit crab, you could even take your house with you.