Fallout 4

Fallout 4

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I2O May 23, 2016 @ 8:10pm
This game needs some kind of vehicle...
At least a motorcycle. I mean a tank would be cool but I mean at least a motorcycle though. Elder scrolls had horses so fallout should have motorcycles or dune buggies...
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Showing 1-15 of 15 comments
CursedPanther May 23, 2016 @ 8:13pm 
It already has. It's called a Vertibird.
Ludus Aurea May 23, 2016 @ 8:16pm 
Yea that was pretty disappoint that YET AGAIN you still can't ride anything, even a brahmin. It's blatantly in the engine, so put it in.

You don't control Vertibirds and they only take you to discovered fast travel points. Not at all the same thing.
Last edited by Ludus Aurea; May 23, 2016 @ 8:16pm
I2O May 23, 2016 @ 8:24pm 
Especially for survival mode, having a motorcycle would make getting around a little faster, but I don't think that you could ride a motorcycle in power armor...
Originally posted by I2O:
At least a motorcycle. I mean a tank would be cool but I mean at least a motorcycle though. Elder scrolls had horses so fallout should have motorcycles or dune buggies...

There is its called walking
karmavirus May 23, 2016 @ 8:27pm 
I want to strap a saddle to a behemoth's neck and shout out, "WHO RUN BARTER TOWN?!"
HoroSaga May 23, 2016 @ 8:29pm 
Honestly, I think the big problem with trying to add vehicles at this point in post-development is that the game world wasn't designed with vehicles in mind. Vehicles would likely get caught on or in pieces of terrain constantly, or physics glitches would cause them to randomly explode and kill the player.

But, that said, yes - I do believe that the Fallout franchise needs vehicles in it. The Vertibird is supposed to be a rare piece of technology, but it ends up being the most prevalant mode of travel on the East Coast in both Fallout 3 and 4 (due in large part to the fact that both the Enclave and the Brotherhood seem to have an infinite supply of them). It's silly that there aren't more primitive methods of traveling, aside from on-foot.

The previous games had several references to usable vehicles in them, ranging from functional pre-war cars to primitive brahmin-pulled wagons.

Fallout 1 had references to "Steam Powered" trucks, and Chris Avellone has gone on the record stating that there were originally plans to include them in the game. They were originally intended as troop transports for The Master's super mutant army.

Fallout 2 obviously had the Highwayman, as well as a small handful of Vertibirds. There was also an actual functional garage full of mechanics in one of the settlements, implying that other usable vehicles also existed (otherwise the Garage wouldn't have existed). Traders also obviously used brahmin-pulled wagons made from parts of old cars.

Fallout Tactics obviously had several usable vehicles, including dune buggies, tanks, heavy transport trucks, and even a bicycle.

The unfinished engine and design documents for "Van Buren" show that the player would have been able to repair and use at least two different types of vehicles (a police car and a mobile "science center"). Concept art also showed that there were plans for Caesar's Legion to use cars that were chopped up into the shape of chariots, with functional engines still attached to them.

Fallout 3 didn't have any usable vehicles, but several of the areas (such as certain raider camps) were set up to imply that the raiders used motorcycles. You could often find several motorcycles parked in front of the raider camps that were set up on or near roads.

Fallout New Vegas didn't feature any vehicles other than one or two Vertibird references, but caravaners were using brahmin-pulled wagons again.
Originally posted by karmavirus:
I want to strap a saddle to a behemoth's neck and shout out, "WHO RUN BARTER TOWN?!"

If there's a mod that does that I'm getting it
leadmecca May 23, 2016 @ 8:34pm 
a cool handy-bike, two handys, a bike chassis, max sprint, plug in a FC. Hey I'd pay 4.99. Add a sentry Tank I can mod and hop in and roll around, sure.
HoroSaga May 23, 2016 @ 8:35pm 
Originally posted by leadmecca:
a cool handy-bike, two handys, a bike chassis, max sprint, plug in a FC. Hey I'd pay 4.99. Add a sentry Tank I can mod and hop in and roll around, sure.

True. Given that we can already build advanced robots, it's not much of a stretch to imagine that we should also be able to make some kind of small vehicles.
Originally posted by HoroSaga:
Originally posted by leadmecca:
a cool handy-bike, two handys, a bike chassis, max sprint, plug in a FC. Hey I'd pay 4.99. Add a sentry Tank I can mod and hop in and roll around, sure.

True. Given that we can already build advanced robots, it's not much of a stretch to imagine that we should also be able to make some kind of small vehicles.

Why not combine the 2 and make a robot companion that you can ride. Maybe something like a sentry bot that pulls a trailer that you can sit in and shoot from
Sentient_Toaster May 23, 2016 @ 8:56pm 
Originally posted by Spent Casing:
Why not combine the 2 and make a robot companion that you can ride. Maybe something like a sentry bot that pulls a trailer that you can sit in and shoot from

"Riding Lawnmower Torso".
bwilderbeast May 24, 2016 @ 9:31am 
It's a weird thing about the game, Skyrim etc has horses, there's no reason that FO could have at least a brahmin, although it's hard to believe that they'd be very fast though. IIRC both FO3 & NV both had mods that added motorcycles, hopefully one will made for 4.

I like the idea of a rideable robot too.
Bansheebutt May 24, 2016 @ 9:42am 
There's a difference between a Horse and a Motorcycle when it comes to Beth's engine.

Horse's are expectedly a bumpy ride and slightly clunky to control. They're basically an npc you take control of.

A Motorcycle (or any other ground vehicle) would need to move smoothly along the ground but still react to the terrain approapriately. They would need to behave entirely different to an NPC to work in the way you're imagining.
Last edited by Bansheebutt; May 24, 2016 @ 9:43am
Ygolnac May 24, 2016 @ 9:43am 
In New Vegas it was ridicolous there was no buggy, off road vehicle to ride.

Skyrim had horses becouse horses run off road naturally and there were a lot of flar areas.

But have you seen the roads and the countryside of the Commonwealth? How in hell a motorcycle could road those wrecked blocks of concrete scattered with ruined cars and whatnot everywhere? And the countryside? The Swamps? The Glowing Sea?

Capital Wasteland is pretty much the same.

Never seen people running motorcycles on piles of rubbles, if not for sport, but that wasn't a fast way to travel.

Fallout 3 and 4 have gigantic robots, helicopters, flying fortresses, and even alien starcrafts, but no ground vehicle becouse it's realistic when you have such a ground.
ogreballerina May 24, 2016 @ 9:58am 
Tactics was the only game to have functional vehicles. Fallout 2 's vehicle was just a fast travel gimmick ( With a big trunk )
Tactics was kinda cool that you actually fought enemies from vehicles, tanks, APC.
Shooting AP tank rounds at a giant robot never gets old.
But it's use was limited to just a few maps and a 50 caliber with DU rounds worked just as easily.

I don't see why there are no horses....did they all die or something ? Brahmin made it, why not horses ?

It used to be said that the cats died off...but here we are.

Cars and motorcycles I can see not being feasible, but no rideable animal ?

Be cool to ride a hermit crab, you could even take your house with you.
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Date Posted: May 23, 2016 @ 8:10pm
Posts: 15