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Also to power the terminal there's a room behind where you have a central power switch between the two databanks.
I gave the fifth puzzle the middle finger and went on without finishing it.
As for my problem, i had to toggle noclip in order to sovle it, its a great time saver on these levels and helps to survey the area
~ to open the console
type: player.placeatme 03004F2B
hit enter and ~ to close console.
Now you are standing on a brand new shiny decoder relay.
Check the load order of your DLC the 03 in the number should be the number the DLC is in the load order. Then again updates and changes since this post originated could have changed something.
"I never did end up finding it but theres another way to get around it. If you set up 5 of those sentry things or whatever right in front of the last firewall they will just shoot right through it."
after it kills a few of those red things, the wall disappeared!
Even with the console commands giving me unlimited code blocks and sentries, this was stumping me. Thanks, CrusaderKnight! This worked like a charm!
I created a 3x4 "assault wall" of sentries - 3 blocks tall & 4 blocks wide - 3 blocks out from and parallel to the face of that main firewall of the last data center. They shot their way through after roughly 6 to 8 vollies or so... certainly quick enough that I hadn't yet finished with the top row of the "assault wall" yet!
Specifically, here's how I built the assault wall:
While I did use the console to grant a (basically) unlimited supply of blocks and sentries, there are plenty of resources available on that specific map to build an assault wall without access to the console.
Note: the moment you set a relay into the infinite beam, the infinite beam goes away, so make sure the relay you place inside the infinite beam is the last one you place.