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Those mods are generally moderated, and you're basically getting the same thing as nexusmods, except they have a restriction system that doesn't allow most if not all:
You can 'catch a virus' from any contact with another device - computer, phone, USB drive, anything that connects to your computer can transfer a malicious program.
But the likelyhood of your doing so using Bethesda.Net or any of the major third party repositories is pretty close to nil.
So, no matter what - you should have your own malware solution and *BE USING IT*. Scan the files you download yourself, *pay* that subscription (but not to Norton of MacAfee - they're both ♥♥♥♥♥, Superantispyware and Malwarebytes) have 'real-time protection' turned on and scan your computer for malware and PUP at least once a week.
You wouldn't hug your mother if you thought she had ebola, so don't connect to strange computers without protection.
People would still hug there mother if she had Ebola lol, i would just be in CDC suit doing so.
You don't need run an exe to get a virus, a dll is just as executable as an exe; all you need to do is run your game.
But like i said before they aren't going to give you any red flags that let you know that you've been had.
I do understand a .dll is the same as a .exe in terms of malware potential, but do Bethesda dot net mods have any such code, or is it all data and scripting language?
I haven't downloaded from Bethsoft, but i'd imagine they don't block dll's alot of people feel they're harmless. But with that said they use Python code in scripts, those can be made to be malicious.
FFS just get on with it, your all paranoid.................