Fallout 4

Fallout 4

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DaddyJokee May 4, 2016 @ 11:14am
Concrete Door Frame vs. Powered Door
Quick question. What the ♥♥♥♥♥♥♥ hell is this BS with these doors? Why does a concrete door frame snap whereever I want it to snap, but Powered Door (which is just a concrete door frame with ♥♥♥♥♥♥♥ door in it doesn't? And not only does it not snap where I want it to, it doesn't snap where door frame does. Can this be any more annoying?
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Showing 1-9 of 9 comments
bLaCkShAd0w May 4, 2016 @ 11:15am 
Why? Quality assurance, Thats why...

Just wait until you finally get them to snap and then the settlers get stuck in the door frames.
Last edited by bLaCkShAd0w; May 4, 2016 @ 11:16am
DaddyJokee May 4, 2016 @ 11:20am 
Been there. Nevermind settlers, but companions seem to like to hang out in them.
ChemicalBacon May 4, 2016 @ 11:39am 
It has mroe to do with just snapping to whatever is nearby.

It is also to do with current posistion of the player, collision and restrictions in some parts of the kit not being able to be used with other parts (E.g. a small metal floor tile from the concrete set won't snap to a roof tile from the same set - go figure.)
Last edited by ChemicalBacon; May 4, 2016 @ 11:39am
DaddyJokee May 4, 2016 @ 11:43am 
Originally posted by Chemicalbacon:
It has mroe to do with just snapping to whatever is nearby.

It is also to do with current posistion of the player, collision and restrictions in some parts of the kit not being able to be used with other parts (E.g. a small metal floor tile from the concrete set won't snap to a roof tile from the same set - go figure.)

It is ♥♥♥♥♥♥♥ BS. You can snap concrete door frame to any foundation, at any point, but powered doors have to snap to an empty space on the edge. So GLHF trying to build a seamless floor for an arena. This is why TCL needs to be an enable disable button in WB UI.
ChemicalBacon May 4, 2016 @ 11:46am 
Originally posted by .:MrJOkEE:.:
Originally posted by Chemicalbacon:
It has mroe to do with just snapping to whatever is nearby.

It is also to do with current posistion of the player, collision and restrictions in some parts of the kit not being able to be used with other parts (E.g. a small metal floor tile from the concrete set won't snap to a roof tile from the same set - go figure.)

It is ♥♥♥♥♥♥♥ BS. You can snap concrete door frame to any foundation, at any point, but powered doors have to snap to an empty space on the edge. So GLHF trying to build a seamless floor for an arena. This is why TCL needs to be an enable disable button in WB UI.
I've never had this problem.
If it's that bad, try removing and then putting back parts adjecent to what you are trying to place.

Remove everything adjacent to it
Place it
Replace everything you moved


Works for me fine when i'm building more complex stuff.

But honestly the concrete kit is so good I don't think i'll use anything else
DecrepitDragon May 4, 2016 @ 11:50am 
Have a look at what a fellow named "@norespawns" does with doors on his ps4. That should help. Check him out on youtube.

Draco Invictus is good too.
DaddyJokee May 4, 2016 @ 12:14pm 
I have checked out all the Fallout 4 Tubers. The problem I have is when I place down foundations, then place walls around them on the outside, then place a wall going through the foundation to build an inside wall, if I then want to snap powered door to the inside wall, it won't work. Not because of the wall, not because of adjecent walls, but because powered door won't snap through the foundation. It needs to be on the edge.

I solved it by adding a pillar on the outside wall, then snapping the inside wall to it, adding the powered door, and then laying the foundation again.

This is only a half solution though, because in my case it works because I am building an arena and it won't have a second floor. But If you were to do this on a house, then your top floor will be offset by the width of the pillar, causing problems for flooring, and roofing. This is just dumb.

Next time I run into this, I might download the console mod just so I can build in peace.
DecrepitDragon May 4, 2016 @ 1:19pm 
Originally posted by .:MrJOkEE:.:
I have checked out all the Fallout 4 Tubers. The problem I have is when I place down foundations, then place walls around them on the outside, then place a wall going through the foundation to build an inside wall, if I then want to snap powered door to the inside wall, it won't work. Not because of the wall, not because of adjecent walls, but because powered door won't snap through the foundation. It needs to be on the edge.

I solved it by adding a pillar on the outside wall, then snapping the inside wall to it, adding the powered door, and then laying the foundation again.

This is only a half solution though, because in my case it works because I am building an arena and it won't have a second floor. But If you were to do this on a house, then your top floor will be offset by the width of the pillar, causing problems for flooring, and roofing. This is just dumb.

Next time I run into this, I might download the console mod just so I can build in peace.
Isn't there a powered doorway without the door? Wouldn't that work just as well?

You might need to glitch the cables through the walls if you want to use two switches (and I must confess I have no idea if that works on PC).
DaddyJokee May 4, 2016 @ 1:33pm 
Originally posted by DecrepitDragon:
Originally posted by .:MrJOkEE:.:
I have checked out all the Fallout 4 Tubers. The problem I have is when I place down foundations, then place walls around them on the outside, then place a wall going through the foundation to build an inside wall, if I then want to snap powered door to the inside wall, it won't work. Not because of the wall, not because of adjecent walls, but because powered door won't snap through the foundation. It needs to be on the edge.

I solved it by adding a pillar on the outside wall, then snapping the inside wall to it, adding the powered door, and then laying the foundation again.

This is only a half solution though, because in my case it works because I am building an arena and it won't have a second floor. But If you were to do this on a house, then your top floor will be offset by the width of the pillar, causing problems for flooring, and roofing. This is just dumb.

Next time I run into this, I might download the console mod just so I can build in peace.
Isn't there a powered doorway without the door? Wouldn't that work just as well?

You might need to glitch the cables through the walls if you want to use two switches (and I must confess I have no idea if that works on PC).

There is a Concrete Doorway that is essentially the powered door without the door. And that one snaps everywhere a normal concrete block does. But the powered door doesn't. In respect to two switches, I don't need two. It is an arena part so the controls for the door aren't even around the door. Still. I watched a Youtube video on the cable glitching, and couldn't really figure it out on PC. Then again, I am a noob.
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Date Posted: May 4, 2016 @ 11:14am
Posts: 9