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It's 7 INT for Chemist.
As Hobo suggested, Covenant has the closest doctor. It is east of Starlight Drive-in, east side of the lake.
If you're willing to get the 'Local Leader' perk you can build hospitals at your settlements and assign your settlers as doctors. That requires 6 CHA and lvl 14, with 1 rank already in 'Medic', and 2 ranks in the 'Local Leader' perk. Without this you will need to buy antibiotics or travel to a doctor.
So I drink, eat and sleep to get refreshed and guess what i'm sick again. hard modes are fine, but when they are so pervasive that the game is not really playable... what's the point?
I mean ya, it's still playable, spend 90% of my time on food/sleep/puking my guts out, and 10% playing the game... I don't see the fun or challenge there.
And with so many GameBreaking bugs still not fixed, not being able to have multiple saves is problematic.
I wish i could enjoy this mode.
I didn't know you could just wait a disease out, and not die. It sure looks like the additional damage disease is going to kill you in about 4 hours after you contract it, minus however long it takes to burn through all your supplies. I'll try just resting in bed and see if I die or get better.
Either way, I agree it makes for a boring game. What's Bethesda's next franchise - "Terminally Ill Patient"?.
I guess you could build a character with 6-7 INT out of the box and go straight for Chemist (or is there also a Level requirement?). Then go to Red Rocket and get glowing mushrooms from the Mole Rat Cave.
What a lot of the "helpful" suggestions are not recognising is that this disease mechanic cripples you before you even make it out of Sanctuary for the first time. You're coughing and wheezing on the way to Concord and spewing phlegm on Preston. So suggesting stuff like "build medical facilities in your settlements" is missing the point.
The point is that right from the start you can get so ill that you can't even scavenge for food, let alone go on quests etc, so you start starving (making the illness worse probably).
But my top tip is, build a bed and a pump everywhere, ASAP. But you're basically chained to the bed and to the pump when you are infected. And it looks like once your health drops to a certain level only sleeping will restore it, water stops working. You can stay at the pump drinking water and still watch your health steadily declining towards zero.
Worked after about three days, I'm cured of Fatigue illness. W00t!
It is nicely realistic actually, you'll get sick a lot (in a wasteland of a world) but it is possible to fight most of it off (if you stay healthy otherwise).
Also, noone seems to have mentioned it, but you can purchase Antibiotics/etc at Vendors as well (it only shows up in Survival Mode). Keep a nice stock of Caps on you and you'll always be able to get some (even General Traders sometimes have one). GL