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Sorry about this, but the Brotherhood of Steel is way more better, and also I'm glad to say this, I destroyed the Institue, not telling you how. Join the Brotherhood of Steel, be in a giant airship today!
You resurrected a dead topic JUST for that? Talk about lame...
You're correct...
RagOnAStick.
Ruh roh!
The problem is the robots that have the proper dialogues for bartering are not the same race as those you build.
I ran across this mod that may fix it it that require Sim Settlements 2 though. I have yet to test it out since I only downloaded it yesterdya and have no made it to Greygarden/Automatron.
https://www.nexusmods.com/fallout4/mods/50277
This shows the robots getting SPECIAL like other SS2 NPCs properly for their jobs and parts. I think it mentions a dialogue fix because it showed a screenshot of a barter dialogue.
This mod also fixes this :
https://bethesda.net/en/mods/fallout4/mod-detail/839811
It replaces the "All systems go?" question with bartering option when robot is assigned to a shop. (Sadly it's only available at bethe net)
Also interesting thing i noticed "sbm" command works properly on Automatron robots assigned to shops. It properly opens their workshop inventories depending on what shop they are assigned without any need for a mod to access their shopkeep inventories.
So mods like the one that adds quick Barter / Trade interaction menu will make Automatron shopkeepers usable aswell.
It soudns really nice but I would bet the dialogue scripting clashes with SS2, lol.
Glad my five year old post gave you purpose today :)
Scoob.
(Yep, that's my very simple sig. - want me to add PC specs or a picture of my FO4 avatar maybe? :) )
Ex-ept.