Fallout 4

Fallout 4

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Major Noob Apr 22, 2016 @ 9:51pm
Strong back, last perk is useless for survival
Because I tend to carry alot back and forth, strong back helps alot but the last perk is down right useless in survival.
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Showing 1-11 of 11 comments
Phar Apr 22, 2016 @ 9:52pm 
Is that the one where you can fast travel while overencumbered? If so, then yea 100% useless. They should change it to something that removes/lessens damage recieved from overencumbered.
Yhwach Apr 22, 2016 @ 9:57pm 
100% Useless?
Nah, not unless you're constantly overcumbered all the time, then It is.
Rip Van Winkle X Apr 22, 2016 @ 10:05pm 

Originally posted by Scarecrow:
100% Useless?
Nah, not unless you're constantly overcumbered all the time, then It is.

They meant in Survival Beta where you can't fast travel at all anyway.
JimmyLurks Apr 22, 2016 @ 10:08pm 
I think having the last level for Strongback let's you avoid the negative effects of being over-encumbered.

There was a pop-up or something, I think, in the game at some point when I started survival that mentioned it. Google search yields similar results, too. So I wouldn't call it useless in every situation.
Yhwach Apr 22, 2016 @ 10:11pm 
Originally posted by Rip Van Winkle X:
Originally posted by Scarecrow:
100% Useless?
Nah, not unless you're constantly overcumbered all the time, then It is.

They meant in Survival Beta where you can't fast travel at all anyway.
In survival beta, It's only useful if you're over encumbered all the time, you take damage while you are and tier 4 stops any over encumberance damage.
Reborn Apr 22, 2016 @ 10:11pm 
well the last perks for hacking/lockpicking are useless aswell in the regular game too
Yhwach Apr 22, 2016 @ 10:12pm 
Originally posted by Reborn:
well the last perks for hacking/lockpicking are useless aswell in the regular game too
There's quite a few useful master locked terminals and doors in the game, but I don't worry about it since I made a skyrim lockpicking mod for myself.
If anyone wants me to upload it, then just ask.
Lady MacBeth Apr 22, 2016 @ 10:18pm 
What would be the point of the ♥♥♥♥♥♥♥ terminals? Just to avoid a 10 second lock out? its not like Fallout 3 or NV where you got permanently locked out.
Phar Apr 22, 2016 @ 10:32pm 
Originally posted by Ming:
What would be the point of the ♥♥♥♥♥♥♥ terminals? Just to avoid a 10 second lock out? its not like Fallout 3 or NV where you got permanently locked out.

I completely agree. A ten second wait is in no way shape or form enough of an incentive or inconvenience to invest in those perks. I didn't even take those perks in the older Fallout games because I would just back out or try again instead of getting permanently locked. But now it defaults to a 10 second cooldown, so instead of worrying about any penalty I just carelessly smash my face on my keyboard until the terminal unlocks.
OH Apr 22, 2016 @ 10:35pm 
Originally posted by Reborn:
well the last perks for hacking/lockpicking are useless aswell in the regular game too
nah man. once you have rank 4 locksmith you can twiddle away to your hearts content. i sold 599 of the 600 bobbypins i had when i got the perk.
Theo Hardmeier Apr 23, 2016 @ 1:18am 
Originally posted by Thomas the Dank Engine:
Originally posted by Ming:
What would be the point of the ♥♥♥♥♥♥♥ terminals? Just to avoid a 10 second lock out? its not like Fallout 3 or NV where you got permanently locked out.

I completely agree. A ten second wait is in no way shape or form enough of an incentive or inconvenience to invest in those perks. I didn't even take those perks in the older Fallout games because I would just back out or try again instead of getting permanently locked. But now it defaults to a 10 second cooldown, so instead of worrying about any penalty I just carelessly smash my face on my keyboard until the terminal unlocks.

Depends on personal playstyle whether those perks are useful or not.

No doubt some players will be grateful to not have to do the word matching to get the terminal cracked anymore.
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Date Posted: Apr 22, 2016 @ 9:51pm
Posts: 11