Fallout 4

Fallout 4

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mfree Aug 13, 2016 @ 7:12pm
Vault DLC construction alignment clues and CTD report
I think I have it figured out... I just can't show you because I just had my first CTD in a few hundred hours, and got lax on interim saves.

Anyhow... *stairs*. If you snap an atrium floor tile directly to a stairwell, it's almost guaranteed to be misaligned a fraction of an inch vertically. Everything else from there follows, if you build outward with floor tiles. The straight railings are fantastic for seeing problems here, as the misalignment is obvious in the rails.

Solution? ALWAYS snap an atrium door onto a stairwell before building atrium space off of it.

Other indicators a floor panel is misaligned vertically:
Back to back window panels will show a misalignment in the window itself
Selecting a misaligned floor panel in build mode will cause it to 'jump' in the air. You can snap it back down, but it'll still be misaligned.
Difficulties snapping bottom/top pieces to misaligned floors can happen when there are components above the new part.

Now, the CTD... not a clue. I had fought with my trader shop buildup to get a particular corner looking better so I really didn't lose all that much; tweaked/prodded/replaced bits there, then realigned my third floor, went to a second floor shop space, put two vault conduits in there, selected the bare single hanging light bulb and was about to place it when the screen blacked out and I heard the GPU fan ramp down. Ah well. Been several months since that happened...
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Showing 1-6 of 6 comments
Bored Peon Aug 13, 2016 @ 7:19pm 
The CTD issue while in workshop mode has been there from before the DLC. It is something similar to the VATS crashes. It can rarely happen and there is no rhyme or reason as to why it happens.

I had a CTD while in Vault 88 this morning, but I also had two or three in other settlements this week.

The misalignment is wonky. Some times they misalign, sometimes they dont. However as we discusse din another topic these misalignments even as minor as they are can interupt your power flowing as it should.
Last edited by Bored Peon; Aug 13, 2016 @ 7:19pm
mfree Aug 13, 2016 @ 7:22pm 
Originally posted by Bored Peon:
The CTD issue while in workshop mode has been there from before the DLC. It is something similar to the VATS crashes. It can rarely happen and there is no rhyme or reason as to why it happens.

I had a CTD while in Vault 88 this morning, but I also had two or three in other settlements this week.

The misalignment is wonky. Some times they misalign, sometimes they dont. However as we discusse din another topic these misalignments even as minor as they are can interupt your power flowing as it should.

Ah, but that's why I posted... atrium floor directly to stairwell, and it's always misaligned.

That's how it's bitten me so hard on this atrium build, because that's how I stacked stairwells three high... place one, climb it, atrium floor x2, snap the next stairwell. Doing that without an external reference is apparently *very* bad, and thinking of it may be the cause for some other placement issues I was having (and have worked around).
Bored Peon Aug 13, 2016 @ 7:31pm 
This screenshot is atrium to atrium peices misaligning. Originally I had thought the reactor was the issue. Now I am begining to wonder because all our occurences have atrium pieces in common.

http://steamcommunity.com/sharedfiles/filedetails/?id=742177622

The second case I ran into was when I used an atrium floor, atrium mid wall, atrium mid door, and doorway endcap to make a corner doorway. After some shuffling the peices connected properly and conducted power.
mfree Aug 14, 2016 @ 6:53am 
I guess my misalignments aren't causing power distro problems because my build is so frickin' huge that there are always multiple paths...and the super reactor in the NE sector low zone is probable keeping anything 'broken' from the OEM reactor from losing power.
Bored Peon Aug 14, 2016 @ 7:22am 
You will have to play electrician like I did. Every couple sections place a conduit, then see if a wire from it has a spark.
mfree Aug 14, 2016 @ 7:24am 
Originally posted by Bored Peon:
You will have to play electrician like I did. Every couple sections place a conduit, then see if a wire from it has a spark.

Maybe after I'm done building... still have to (re)fix the third floor landing, going to try to re-do that big trading shop area, still have 2 floors on the right bank to fill, and everything in the remote sectors.

I will let slip that there will be, potentially, a meeting hall/theater, a museum, library, gymnasium... gotta triage the space I have left.

EDIT: Still need to figure out how to record game video, screenshots are becoming completely inadequate for getting the scope of the project across and I'll need to make a 'tour'.
Last edited by mfree; Aug 14, 2016 @ 7:26am
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Date Posted: Aug 13, 2016 @ 7:12pm
Posts: 6