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Think I might have tried this already, but will give it another shot...
So there's no range limit that you're aware of?
Just your normal cell distance like on Spectacle Island. Even then I am not sure it would apply to an inside cell. Have not got around to testing it wiht a light at like UP or Roxbury exit with wires stratching back to main room.
I have had problems wiht conduits not registering at all, and liek someoen else said the range on them sucks.
Some people like me dont use mods.
Haven't had any issues on conduit range so far, mind you I've only otherwise placed lighting in the initial 3 living quarters I built, which arent all that large anyway...
At 4x2(+1) the hydroponics area is the first largish room I've tried to light up, since the atrium itself is little more than a skeleton still, that I'm presently filling in...
I started by pre-planning my vault by figuring out the buildable squares.
https://docs.google.com/spreadsheets/d/1h6pvphpCnFwcyqEr8aOxKRuU2h2Ncj1bY5eWFIO54z4/edit?pref=2&pli=1#gid=1270188855
However I ended up changing from that once I got going but it gave me a clearer picute of stacking the levels so they interlocked and such.
The problem I ran into was constantly running out of bugest. I would drop a dozen guns and then be only able to build maybe 6 room pieces. That and the fact I ate through like 3000 rubber before the shipments were added, lol.
I have not even gotten to the point of decorating or lighting my vault. Of course I got side tracked with my arena on Spectacle island.
http://steamcommunity.com/sharedfiles/filedetails/?id=741094675
That is only maybe 1/3 of it, the height blocks out the stuff on the back side and the stuff behind me in the screenshot. Those arent cement foundations, but walls and floors for the levels and rooms under it.
Your arena looks awesome...
I pretty much started by planning out the shape and height (like you, all 5 floors in the end) of my atrium, along with a fully working fountain in the center (thanks to mods) that is the focal point within the atrium... Then I just went about figuring out roughly where I wanted different rooms to go and how to best build up around the outside of the angled atrium roof...
I kinda went for the atrium being a courtyard sorta thing wiht all the shops and such connected to it, almost like a mall.
I had been plannign this area for a couple weeks now making notes of what I wanted in it. That arena ate the entire budget for spectale island plus about 100 guns dropped so far. That is how much you cant see. I think I ate up like 4k concrete and 6k steel. Running all the wiring for the switches in the control booth was kinda a pain. I have a swithc for the red doors, the doors, and the guns all on seperate switches. I will probbaly take a bunch of screen shots in a few days when I finish it up and populate it.
I have power from 1 generator throgh most of my vault. The building limit hit me tho, so couldn't floor through it all.
one conduit, one hanging bulb, two original industrial wall lights
http://steamcommunity.com/sharedfiles/filedetails/?id=740314463
three conduits, scads of 'high tec' ceiling lights, strategic VT wall lights.
http://steamcommunity.com/sharedfiles/filedetails/?id=738999274
high-tec ceiling lights and single spots. I will be moving the wire and connectors to the outside of the atrium ceiling at some point.
All of this is powered from the initial VT generator in the security room, and a super-reactor parked in the lowest NE (?) section next to one of the dugout tunnels, connected purely with atrium floors and stairs.