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Is there a way to stop grass from clipping through the floor?
Trying to build the perfect house :) But it's so damn annoying to see grass growing through my floor. I know I can just build taller foundations, but then that looks ugly too...
Hopefully someone knows a mod here that can fix this issue.
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Showing 1-15 of 17 comments
Spocks Toupee Aug 6, 2016 @ 3:05pm 
nope, some of the grass is part of the mesh or whatever
fastboyslim Aug 6, 2016 @ 3:20pm 
there is a mod called spring clean.
i used it in the past. i stopped using it because it was a bit tedious, if you moved the cursor while trying to scrap some grass and the cursor moved on to the building it would delete the whole building.
but apart from that it worked quite well.
Originally posted by fastboyslim:
there is a mod called spring clean.
i used it in the past. i stopped using it because it was a bit tedious, if you moved the cursor while trying to scrap some grass and the cursor moved on to the building it would delete the whole building.
but apart from that it worked quite well.
Yeah I have a similar, probably better mod, called "scrap everything".
It allows you to scrap almost everything in a settlement, but the small grasses aren't selectable.
Spocks Toupee Aug 6, 2016 @ 3:28pm 
Originally posted by Pricefield:
Originally posted by fastboyslim:
there is a mod called spring clean.
i used it in the past. i stopped using it because it was a bit tedious, if you moved the cursor while trying to scrap some grass and the cursor moved on to the building it would delete the whole building.
but apart from that it worked quite well.
Yeah I have a similar, probably better mod, called "scrap everything".
It allows you to scrap almost everything in a settlement, but the small grasses aren't selectable.

Yup, some grass is part of the mesh unfortunately.
And yes, Scrap Everything is better and was recently updated, the last time Spring Cleaning was updated was back in January
fastboyslim Aug 6, 2016 @ 3:39pm 
Originally posted by Spocks Toupee:
Originally posted by Pricefield:
Yeah I have a similar, probably better mod, called "scrap everything".
It allows you to scrap almost everything in a settlement, but the small grasses aren't selectable.

Yup, some grass is part of the mesh unfortunately.
And yes, Scrap Everything is better and was recently updated, the last time Spring Cleaning was updated was back in January
is scrap everything easy to use? I stopped using spring cleaning because i kept deleting whole buildings and leaving floating objects everywhere.
Originally posted by fastboyslim:
Originally posted by Spocks Toupee:

Yup, some grass is part of the mesh unfortunately.
And yes, Scrap Everything is better and was recently updated, the last time Spring Cleaning was updated was back in January
is scrap everything easy to use? I stopped using spring cleaning because i kept deleting whole buildings and leaving floating objects everywhere.
Yes it's amazing, but it's probably similar, if not identical to Spring Cleaning in terms of actual use. You highlight over any object and press X to scrap. You can still run into the risk of accidentally scrapping the whole Red Rocket Building if you're not careful lol, because it's just one thing, but if you take your time that shouldn't happen.
And yes, it will also leave floating objects everywhere if you just delete the floor of the 2nd storey, or the walls, and leave all the stuffs attached to the wall floating there. There is also the occasional items that you can't scrap, and will just float in the air :p
Last edited by Dweller Beyond the Threshold; Aug 6, 2016 @ 3:46pm
fastboyslim Aug 6, 2016 @ 3:46pm 
Originally posted by Pricefield:
Originally posted by fastboyslim:
is scrap everything easy to use? I stopped using spring cleaning because i kept deleting whole buildings and leaving floating objects everywhere.
Yes it's amazing. You highlight over any object and press X to scrap. You can still run into the risk of accidentally scrapping the whole Red Rocket Building if you're not careful lol, because it's just one thing, but if you take your time that shouldn't happen.
might give it a try.
shame there is not an undo button!
Originally posted by fastboyslim:
Originally posted by Pricefield:
Yes it's amazing. You highlight over any object and press X to scrap. You can still run into the risk of accidentally scrapping the whole Red Rocket Building if you're not careful lol, because it's just one thing, but if you take your time that shouldn't happen.
might give it a try.
shame there is not an undo button!
Haha that's why I always save after scrapping a few things, and might accidentally scrap a while building.
Spocks Toupee Aug 6, 2016 @ 5:25pm 
Originally posted by fastboyslim:
Originally posted by Pricefield:
Yes it's amazing. You highlight over any object and press X to scrap. You can still run into the risk of accidentally scrapping the whole Red Rocket Building if you're not careful lol, because it's just one thing, but if you take your time that shouldn't happen.
might give it a try.
shame there is not an undo button!

Make sure Scrap Everything as last in your load order, that way nothing will reappear.
As true with all scrap mods

SAVE before doing a scrap session, I was scrapping away and didn't realize I was about 34 minutes into it and accidentally scrapped something I didn't and had to reload.

Best to scrap and when you feel like you're pushing your luck, exit out of build mode and save
Last edited by Spocks Toupee; Aug 6, 2016 @ 5:27pm
Originally posted by Spocks Toupee:
Originally posted by fastboyslim:
might give it a try.
shame there is not an undo button!

Make sure Scrap Everything as last in your load order, that way nothing will reappear.
As true with all scrap mods

SAVE before doing a scrap session, I was scrapping away and didn't realize I was about 34 minutes into it and accidentally scrapped something I didn't and had to reload.

Best to scrap and when you feel like you're pushing your luck, exit out of build mode and save
Oh whoa LOOT actually placed Scrap Everything first in the plugin order! (is load order and plugin order the same thing?)
Spocks Toupee Aug 7, 2016 @ 12:07pm 
Originally posted by Pricefield:
Originally posted by Spocks Toupee:

Make sure Scrap Everything as last in your load order, that way nothing will reappear.
As true with all scrap mods

SAVE before doing a scrap session, I was scrapping away and didn't realize I was about 34 minutes into it and accidentally scrapped something I didn't and had to reload.

Best to scrap and when you feel like you're pushing your luck, exit out of build mode and save
Oh whoa LOOT actually placed Scrap Everything first in the plugin order! (is load order and plugin order the same thing?)

I only use LOOT for suggestions.
Also, edit the metadata for Scrap Everything by changing the Priority Value to 99996 then change the priority value of Scrap Everything Automatron to 99997, Scrap Everything Far Harbor 99998 and Scrap Everything Vault-Tec to 99999 so that LOOT always puts them last
andyc77 Aug 7, 2016 @ 12:22pm 
You could raise the foundations so the floor is above the grass.
Originally posted by andyc77:
You could raise the foundations so the floor is above the grass.
Yeah that's what I do now, though that's often pretty ugly too lol, not necessarily better than having grass through the floor :/
Jim Jul 2, 2017 @ 5:00pm 
Originally posted by Pricefield:
Originally posted by andyc77:
You could raise the foundations so the floor is above the grass.
Yeah that's what I do now, though that's often pretty ugly too lol, not necessarily better than having grass through the floor :/
If it's not one thing with Beth games, it's another. Their problem used to be that rain would clip through any roofs and I think that held up until Skyrim. Now the grass comes up through the floor...
DouglasGrave Jul 2, 2017 @ 10:37pm 
Here's hoping that their next building-mode attempt includes automatic suppression for "grass" items underneath a solid foundation.

The rain I can see as a bit trickier, since it still makes things wet underneath the rooves (even though no rain actually falls there), but it's hard to have a nice border on visible dampness when you're separating it by distinct objects. You'd want it to intrude just a little bit on the exposed edges of things under cover, which means teaching the game a simple way to determine which edges are exposed.
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Date Posted: Aug 6, 2016 @ 3:04pm
Posts: 17