Fallout 4

Fallout 4

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bazooka 1 AGO 2016 a las 11:27 p. m.
OBSIDIAN FALLOUT PLEASE
BETHESDA MAKE IT HAPPEN FOR CRYING OUT LOUD
:)
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Mostrando 121-135 de 138 comentarios
Deadpooleon 2 AGO 2016 a las 11:01 p. m. 
Publicado originalmente por Bored Peon:
Publicado originalmente por Sterling Archer:
i would like Fallout 4's world, Combat, and exploration, Skyrim's level of stuff to do, and NV's skill/perk and dialogue system

NV perk system actually sucked when you think about it. I am glad they did away with the magazines adding directly to stats. It was a headache trying to figure out when to stop raising a skill otherwise it went to waste once you got the magazines. Then on top of that you were required to have lockpicking and hacking to reach all the books.

The dialogue system was not really that much better, the only difference was being able to use a special or a perk. The end results was still help or screw over as in Fallout 4. All it did was give the illusion of options.

The issue with Fallout 4 is it waited too long in the storyline to make a choice between the factions. That is storyline development, not dialogue choices.
I'm not saying that FO4's skill/perk system or Dialogue was bad, I just prefer NV's
Personally, I like Fallout 4 more
metal_hamster 2 AGO 2016 a las 11:34 p. m. 
hopefully it wont be as dull, drab, boring and buggy as new vegas. Only day one game I have had that didn't open on day one and still runs like crap.
Major0Noob 2 AGO 2016 a las 11:43 p. m. 
♥♥♥♥♥♥♥♥♥, did we just, in a STEAM discussion, get past the NV is a POS or masterpiece threshold!?
Major0Noob 2 AGO 2016 a las 11:45 p. m. 
since NV has strengths where FO4 has weaknesses and vice versa beth should just buy/hire em for FO5. maby make a big DLC instead of a standalone game.
Joe 2 AGO 2016 a las 11:59 p. m. 
Publicado originalmente por karmavirus:
Obsidian written, and set in New Orleans.
please no i live in louisiana and there is no place for a fallout in the south unless its in texas
most of all near new orleans the water table is very high and most areas below sea level so dont expect any underground vaults ...i mean maybe but im not so sure
MaximumEffort 3 AGO 2016 a las 12:29 a. m. 
It comes down to this - Obsidian can WRITE dialogue and certain quests. Bethesda can made the world, develop mechanics, actors and animation.

You could solve the problem by hiring a few writters and Bethesda would have no need for Obsidian. I hear some BioWare writters are available...
Joe 3 AGO 2016 a las 12:33 a. m. 
Publicado originalmente por sjrekis:
It comes down to this - Obsidian can WRITE dialogue and certain quests. Bethesda can made the world, develop mechanics, actors and animation.

You could solve the problem by hiring a few writters and Bethesda would have no need for Obsidian. I hear some BioWare writters are available...
hope its not the ones from dragon age 2 or mass effect 3
Vinnie Mack 3 AGO 2016 a las 1:03 a. m. 
Publicado originalmente por Knight Artorias:
Publicado originalmente por Vinnie Mack:
am i being salty? maybe my opinions are salty nut treats? And there were a lot of human factions. I don't think this is an opinion. There weren't many mutant groups, and they were found in a couple places. A lot of lame human groups. Do you need a drink to get rid of the saltiness? Here: i love you man. Let's get a beer.

In fo4 or nv?
fallout new Vegas has all the lame human groups. I do like the BOS in VEgas, and the Boomers. The rest? Not so much.
bazooka 3 AGO 2016 a las 1:04 a. m. 
But we all know what we want right??
Enter a f**king building/ New area without loading screen!!
AM I RIGHT?
Witcher 3 Nailed it in that case :D
Vinnie Mack 3 AGO 2016 a las 1:07 a. m. 
Publicado originalmente por RustNick29:
You can take individual features from FNV and F4 and compare them to see if they are good or bad.

But if you really want to compare F4 with previous fallout games you need to get an overall feel for the game. Just think how much fun you had with F3, FNV and F4 and you have your answer.

Personally i cant bring myself to play F4 anymore.
this is the way i feel about Vegas. While waiting for Fallout 4, i tried to play Vegas. Couldn't do it, even modded. I was forced to play Fallout 3, and this on the ps3 since i could not get the computer version of Fallout 3 to run properly. I am finding Fallout 4 great fun. Sorry if you didn't get as much out of the game as i did.
Vinnie Mack 3 AGO 2016 a las 1:10 a. m. 
Publicado originalmente por Harambe:
Publicado originalmente por Knight Artorias:

If i were to base it on how much fun i had then fnv would easily be #1
If we're talking about fun, then I'd have to say Fallout 4 had the best gameplay, in my opinion. But immersion, and, to me, story? Fallout 3 was better. New Vegas was a close second though, as it had the various factions, and, yes, gambling. Fallout 3's environment made me feel like there was actually a nuclear war, while New Vegas was just a desert that had a bunch of ♥♥♥♥♥♥♥♥ in it.
i agree too, though i think the Vegas story was only slightly better than Fallout 4. Even a fanboy like me finds the story in Fallout 4 painfully average at best. Just like Vega's environment is painfully average at best.
Vinnie Mack 3 AGO 2016 a las 1:13 a. m. 
Publicado originalmente por Knight Artorias:
Publicado originalmente por Harambe:
If we're talking about fun, then I'd have to say Fallout 4 had the best gameplay, in my opinion. But immersion, and, to me, story? Fallout 3 was better. New Vegas was a close second though, as it had the various factions, and, yes, gambling. Fallout 3's environment made me feel like there was actually a nuclear war, while New Vegas was just a desert that had a bunch of ♥♥♥♥♥♥♥♥ in it.

Fallout 4 had the best gameplay, fallout new vegas had the best characters and rpg elements, and fallout 3 had the best story and world. That's just my opinion
i mostly agree with you. These are the strengths of these three games. Except i didn't think the characters in Vegas were that great. None of them stick out except for Ed-E, the doctor, Boone, and Benny. The only one of these i really like was the doctor. ED-E made a pretty decent flying suitcase though.
Roland of Gilead 3 AGO 2016 a las 3:21 p. m. 
Publicado originalmente por Vinnie Mack:
Publicado originalmente por Knight Artorias:

In fo4 or nv?
fallout new Vegas has all the lame human groups. I do like the BOS in VEgas, and the Boomers. The rest? Not so much.

And what non-human groups are in fallout 4? The only factions i can think of are BoS, Minutemen, Railroad, and the institute. Atleast fallout nv had the muties in jacobstown and black mountain.
nomadpad 3 AGO 2016 a las 3:25 p. m. 
Publicado originalmente por Jusey1:
Publicado originalmente por Ace:
the characters and factions in NV were more fleshed out and alive than in FO4

By far... No. Completely incorrect here. Not only were most of the factions in New Vegas were basically one-faced (as in, the majority of characters in that faction, even named, all had the exact same personality) but there is barely any proper backstory or interest in any of the named characters.

Only a real small handful of characters in the main game had gotten a lot of attention to story and character. These being the Companions, Mr. House, Benny, Enclave Remnants (a bit), and a handful of random NPCs that aren't tied to any real faction.

Publicado originalmente por Ace:
while NV had assasins, patrols, outposts, basses, and occupied villages that could ALL be interacted with.

New Vegas had random assassins from the faction that hates you (NCR or Legion only) and were one of the most annoying things in the game. NCR were weak and pathetic, so they became more of just bullet wasting while the Legion assassins were sometimes quite overpowering if the player wasn't high enough level and can cause many save-loads. On top of it, the assassins can, and will, kill any civilians who are nearby, thusly causing more save-loads because you don't want to be lock out of quest-content due to a stupid game mechanic.

There was no patrols in New Vegas.

Outposts are a normal thing and Fallout 4 has them. Same thing with basses.

There are settlements/villages with uniquely interesting NPCs in both games while having not so uniquely NPCs as well. Bethesda just did a better job by making the uninteresting NPCs as "Settler" or some other generic name, instead of fooling the player that an NPC has something real interesting about themselves because they have a name but really doesn't.

Publicado originalmente por Ace:
FO4: Brotherhood, The Institute, Minutemen, Railroad, Atom Cats, Vault 81.

You also forgot The Cabot Family, Covenant, Pillars of the Community, Kessler's Caravans of Bunker Hill, Ironsides' Shipmates, and more smaller groups. Each having at least one quest and giving the player the chance to help them or harm them.


Publicado originalmente por Ace:
the rest are just raider variants

This is a good. Having a lot of different raider clans allows for a more compelling interest and realism to it, and makes the raiders have more personality into them. You got the war between Red's and Tower Tom's clan going on where Tower Tom is using Red's captured sister as a leverage against her. You have Boscow's clan being basically the "King clan", having most of Boston under their control and planning to attack the very few small clans left in Boston.

Heck, one of the more interesting ones would be lead by Jared, who operates from that Corvega place in Lexington, and has sent a group of his men to attack Preston's group at Concord because he wants to capture Mama Murphy and use her sight power to his advantage, since he had an run-in once with Murphy when he was young and is now addicted to chems because he was trying to give himself the sight... On top of it, his clan is one of the clans that Kessler trades with. She gives Jared chems, which she bought from AJ at a very cheap price, and it works...

And so on.

How is this even a bad thing? It's life. It gives the game's world actual life that goes on before the player even awoke and gives the player an idea on how everything really works between these people... Rather than them being "useless fodder" to feed the player's experience bar.

Publicado originalmente por Ace:
HELIOS One

Yes, the quest which effects your possible relationship with three specific factions and do nothing else, except maybe give you a powerful laser weapon that you might not even use... It may have "multiple endings" but really, it doesn't effect that much at all in the game's world. Most of New Vegas's quests does this, and same thing in Fallout 4.

The only real effect you might get is really related who gets to stay live, die, or stay in the game and not get moved. In either game. The only difference is that New Vegas has ending slides which gives you details on what happened to the Mojave Wasteland after your adventures while Bethesda leaves the ending very open to the player's imagination.

Publicado originalmente por Ace:
FO4 places are just loot dungeons.

Someone doesn't pay any attention to the game... Or probably doesn't play Fallout 4 or any Bethesda game ever. Or else you wouldn't have said something so ignorant. No offense Sir, but really pay attention if you do play any of Bethesda's games. Especially ever since Skyrim, Bethesda's dungeons all have unique stories to tell and uncover. This is including Fallout 4. It's one of my favorite things to do while exploring in a Bethesda game is to uncover the backstory of every place... I can type up paragraphs upon paragraphs at how great Bethesda is at this aspect.
you for got good neighbor
nomadpad 3 AGO 2016 a las 3:26 p. m. 
Publicado originalmente por Jusey1:
Publicado originalmente por Vinnie Mack:
i agree. Who has final say?.

Zenimax Studios.
you win
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Publicado el: 1 AGO 2016 a las 11:27 p. m.
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