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To add insult to injury, if you're not using mods, you will never power your base solely with slav...residents on bikes. Four power? Sure.....
I agree that the parameters need to be changeable.
FTFY
open up the console
help experimental 3
that will show you the settings for the four experiments you did and the variable names.
They are only 3 options 1, 2 or 3
the trailing 00 can be ignored.
example to set the slot machine to option 3
set dlc06RecipeUnlockSlotMachineExperimental to 3
example to set the soda machine to option 2
set dlc06RecipeUnlockSodaStationExperimental to 2
That's what i was looking for. thanks!
Necroing this thread. I tried that with my powerbike, but setting it from 1 to 3 makes it inaccessible until I change it back to 1.
So that's a bummer.
You can do the whole vault without having to do the little annoying quests and you get the pleasure of killing that nasty ghoul.
Also, there can be negative consequences for choosing some of the parameters e.g. if you choose to make revenue with the poker machine it will negatively affect your settlements happiness.
PS. When you kill the overseer you still get Clem but he's a just like a normal settler.