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For multi-opponent fights, the final battle against the Mechanist in the Automatron DLC, and fighting against the Brotherhood during Airship Down in the base game are highlights.
Institute T1S and T2S are whimps that sound like a bag of beer cans when they break.
RR heavies are kinda tough, if you get one with ballistic weave. I've never had a problem wiping out the RR tho.
Now the BOS... an enemy you can respect! And the loot is epic (if you win, you might not)
MM? ghad. They're Nothing unless you join them. Bethesda had to make Garvey essential so they don't accidentally die out.
I love taking a shot at their power cores when they're in armor and backs are turned in my direction. It's sheer fun seeing them try to eject out of their armor just as the PC explodes.
Was the bosses better in the prequels?