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If you do mod the tunnel out, you'll have to be careful because you're open to the 'empty universe' through that point and can literally fall off the map (it'll drop you somewhere else on-map, but it's a pain, and you may take damage).
This was best I was ablet to do: Start in east sector: https://postimg.org/image/4e4sjg169
Here is gap which I which I am unable to put together.
https://postimg.org/image/t8oadim0h
https://postimg.org/image/oo23yl2b5
And integrated Hallway in Main hall:
https://postimg.org/image/4hylzp6nl
Great illustration of exactly what I was talking about... the slope of the tunnel not working for stairwells, and having to use a 'false snap' at the top.
I may try something later with concrete since I've already built into the tunnel a fair ways as the storage room for my trader's shop, just didn't take it downhill at all. Would have to be lots of runs to concrete steps... just really difficult without killing the tunnel itself.
Which I might cave in and do, if it's selectable in console. A lot of statics though are compiled into groups, with those you're stuck unless you're modded.
The gap in my previous wictures I have filled with this method. From originall hallway in previous picture is it like this:
https://postimg.org/image/nfe57mn2f
https://postimg.org/image/eiyrpy72f
For last part I have to use cheats tcl and setangle to to force it together:
https://postimg.org/image/513m3narr
walls are put through tunnel. Ceiling is in this part from orginal tunnel.