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I see.
I didn't encounter that issue, myself, but I have heard that a lot of people are running into various issues with the new DLC. I guess this is just another one of those issues. :(
They do appear to work as conduits, but if you want to power anything that requires a wire hook-up (such as terminals), you have to plug one of the new Vault Power Conduits into a powered wall and then connect a wire to it. You can find the new Power Conduits under the Power > Connectors & Switches menu.
I have seen that some of the different room sets don't appear to transfer power correctly between each other, but this can be circumvented by linking any uncooperative rooms with the aforementioned Power Conduits. It's not always pretty, but it generally works.
I find this DLC a disastor to be honest. This DLC was released unfixed and it seems it wasn't tested correctly at all. I may have to get the mod what someone made for it :(
Vault reator
repair with
150
i cant fix that ♥♥♥♥
So i send some "normal" settlers to vault 88 but you cant equip them a Pip boy and this sucks.
Yeah I have the issue about it aswell. Can't repair anything. :/
However, for an unknown reason, this 100 Power Fusion plant blew up and I had to repair it. No evidence of an attack or anything, so not a clue what happened.
I'm finding vault building to be VERY clunky indeed with snap-points being very temperamental and objects that do visually fix perfectly simply not working correctly at times. It's doubly annoying that the Vault Power things cannot connect to any part of the existing entrance area - I had to resort to basic conduits and wires.
Still, I now have a fairly large vault, with a farming area in the Atrium, shops, a large living area and things appear to be progressing. However, it's not quite what I tried to create initially. My plan is to try to link my main vault to the water purifier, but not sure if that's possible.
Vault Tec Workshop has been an interesting, if frustrating, experience thus far...
Scoob.
I feel the fustration. It's driving me crazy. From my point of view. It's simply impossible to build a vault it really is. Guess am just not creative.
I think if I were to build another vault, it'd be much better - now that I understand the quirks of vault building. For now, my vault will just grow organically, though I'm about 70% through my build allowance, yet there's much I've not even touched on yet. I mean, I just have basic power, food, water & beds in place, plus a few stores. I've not built any room types other than Overseers, Residential and my large Atrium - no Canteen, Security, Medical etc. yet.
I suspect I'll need to increase my build limit to continue before too long.
Scoob.
I chose the one with the various scents - bike blew up and needed to be repaired. I did wonder if this was linked to my Fusion Reactor (100 Power) getting damaged, but that's on a totally separate power grid. It's the Vault Tec (150 Power) Reactor that's linked to the Bike...of course the game could simply be buggy (Bethesda & bugs, surely not? lol) and a random Power Plant was picked to be damaged.
Scoob.