Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Oh wait. No I ♥♥♥♥♥♥' didn't.
But I'll have to.
Because nothing works.
Aha!
The first 'quest' bike is under 'special' (far left, next to the robot workbench).
*PROBLEM SOLVED*
1. open console
2. help "power cycle" 4
3. player.placeatme 05004bf9 1
4. move the new cycle to right it
5. build a second cycle from the resource menu to get the quest to progress.
6. Wire everything up generator>terminal>bike>bike
7. choose experiment parameters
once that was done Clem got on the bike I built and it still exploded, progressing the quest.
Keeping Clem *off* the bike...
(yeah, I know it's an assignment, but I think his last name must be Armstrong and I wouldn't be shocked to hear him say he's heard of a place called France and he wants to bicycle all over it as fast as he can possibly pedal... and then take a hit of Jet)
Worked!!!
You know how you can move items around in your settlements? DO IT WITH THE BIKE!
Moving it around enough should cause the trigger to fire in the a.i. and it'll walk to the bike and initiate contact. Might be a bit glitchy, he stood on the bike before figuring out how to ride it... BUT HEY IT WORKS!