Fallout 4

Fallout 4

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Vendive Jul 26, 2016 @ 1:15am
Vault too small
I was extremely excited for the Vault Workshop DLC, yet just discovered that I'm out of building space (max placeable items) already. The area it gives you to build is absolutley massive and I've already run out of space just completing the main area, it's pretty rediculous. I'll probably end up downloading some settlement extender mod. Anyone else notice this? Thoughts?
Last edited by Vendive; Jul 26, 2016 @ 1:19am
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Showing 1-15 of 15 comments
craigsters Jul 26, 2016 @ 1:18am 
there are two caves you can remove debris from that allow more areas to build and you can build at spectacle island above ground too
Last edited by craigsters; Jul 26, 2016 @ 1:19am
chaotix14 Jul 26, 2016 @ 1:28am 
Originally posted by craigsters:
there are two caves you can remove debris from that allow more areas to build and you can build at spectacle island above ground too

Originally posted by Comrade Cat:
The area it gives you to build is absolutley massive and I've already run out of space just completing the main area, it's pretty rediculous.


Yup, Criag you definately read that post.

At any rate you can circumvent the construction limit with the usual methods, dropping stuff on the area then using build mode to store it or scrap it, making the game think you removed stuff from the settlement. General consensus is that weapons with a lot of mods(high scrapping value) are the best for this. And yes, the build limits suck they are based on what the Xbox or PS4 could handle. Which is fine if everyone had a pc in the minimum to recommended specs range, and couldn't handle more, but it would be real nice if you could disable to build limit in the options or something(of course getting a warning about lag and crash potential and proceeding at own risk while asking if you really want to turn the limit off)
Last edited by chaotix14; Jul 26, 2016 @ 1:32am
MV75 Jul 26, 2016 @ 1:28am 
I think he's saying he has reached the build limit, not run out of actual space.
craigsters Jul 26, 2016 @ 1:31am 
in my defence I just woke up and I'm just drinking my morning tea and my brain is still fuzzy and not awake yet!..
Ruin Jul 26, 2016 @ 1:34am 
Have you tried deleting some of the stuff there OP? Random junk seems to contribute to build size limits before scrapping...

(Still waiting on my download to finish, so please don't flame me if this is not the case with the Vault, btw...)

Otherwise try this mod (of sorts) - http://www.nexusmods.com/fallout4/mods/818/?

I use it myself and it works wonders...
Last edited by Ruin; Jul 26, 2016 @ 1:35am
DjPufnStuf Jul 26, 2016 @ 1:40am 
I don't know it's not huge, but it's about about as big as vault 114 or 95 so I don't have a huge problem with it.
Bored Peon Jul 26, 2016 @ 1:41am 
Originally posted by Ruin:

Otherwise try this mod (of sorts) - http://www.nexusmods.com/fallout4/mods/818/?

I use it myself and it works wonders...

Mods might not be the best idea to run for the first few days. Simpyl because you know you have incoming headache because they will emergency patch something and cause your mods to mess up, lol.

Ya there is plenty of junk to store/scrap it is on par with Mechanist Lair for that.

As for physical build space think of Mechanist Lair if it was 2-3 times that size, then multiply that by four settlements.

BTW if you play on survival make sure you bring aids for rads or the fiber optics to build a decon arch. You might want to bring your power armor as well, some of the stuff lurking in the vault caves is pretty nasty, especially if you are already like 100+ lol.
Včelí medvídek Jul 26, 2016 @ 1:44am 
Originally posted by Bored Peon:
Originally posted by Ruin:


As for physical build space think of Mechanist Lair if it was 2-3 times that size, then multiply that by four settlements.

BTW if you play on survival make sure you bring aids for rads or the fiber optics to build a decon arch. You might want to bring your power armor as well, some of the stuff lurking in the vault caves is pretty nasty, especially if you are already like 100+ lol.

Just curious as I had no chance to play yet - you can´t connect new vault with your settlements to share resources??
Frothington Jul 26, 2016 @ 1:48am 
You can set a supply line to it.
Xandalis Jul 26, 2016 @ 1:50am 
Yeah, once you unlock the other build zones in Vault 88, you have a massive space to build in... I haven't hit the build limit yet on mine, but I am concerned about that as well. I'd say to make sure you've cleared out ALL the "trash" objects though; there's a few limestone walls that look like they're just terrain if you don't get close enough for them to highlight in build mode. And at least one barricade that can be scrapped, exposing a back-door entrance to the vault.
Bored Peon Jul 26, 2016 @ 1:55am 
Originally posted by Frothington:
You can set a supply line to it.

I think you can even place the Bunker Hill trade tent in it as well. However I do not recommend it. Last I knew there was a bug that the traders path into Mechanist Lair but fail to path back out. So then they get stuck inside. I ghly doubt it was fixed and it would be safe to assume the same thing could occur with vault 88.
Kinevil Jul 26, 2016 @ 1:56am 
You don't need a mod to extend the amount of placable items, there is a command to do that for you. Just have to research it, as i've done it but have forgotten the command off hand.
Ruin Jul 26, 2016 @ 1:58am 
Originally posted by Evo:
You don't need a mod to extend the amount of placable items, there is a command to do that for you. Just have to research it, as i've done it but have forgotten the command off hand.

The mod I link earlier is a bat file which does this by approximately trippling the settlement size available, without having to remember console commands...
Lukkyb Jul 26, 2016 @ 2:09am 
i found a mod on nexus that does not use bat files at all its called infinet setlement buget esp only dont know waht esp stands for but it works well
Blackout Jul 26, 2016 @ 2:16am 
Originally posted by Bored Peon:
Originally posted by Ruin:

Otherwise try this mod (of sorts) - http://www.nexusmods.com/fallout4/mods/818/?

I use it myself and it works wonders...

Mods might not be the best idea to run for the first few days. Simpyl because you know you have incoming headache because they will emergency patch something and cause your mods to mess up, lol.

Ya there is plenty of junk to store/scrap it is on par with Mechanist Lair for that.

As for physical build space think of Mechanist Lair if it was 2-3 times that size, then multiply that by four settlements.

BTW if you play on survival make sure you bring aids for rads or the fiber optics to build a decon arch. You might want to bring your power armor as well, some of the stuff lurking in the vault caves is pretty nasty, especially if you are already like 100+ lol.

I have this mod for over 6 months.
No problem since this time.
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Date Posted: Jul 26, 2016 @ 1:15am
Posts: 15