Fallout 4

Fallout 4

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Ra1m0 Jul 5, 2016 @ 2:28pm
Starlight drive in settlement
Is it me or does anyone else has alot of unbuildable areas inside the Starlight settlement. Im not using any mods.
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Showing 1-15 of 102 comments
patsnakem Jul 5, 2016 @ 3:11pm 
You can use the diner, and the parking lot. It has a lot of water and space for you to use. I turned the cars and speakers into homes and busses. I also put heavy mechine guns on the second level. The screan also makes a good tower. There is more stuff in the building behind it to use. That is why it's one of my favoritte settelements.
Lil Puppy Jul 5, 2016 @ 4:13pm 
Unfortunately it has such a low settlement budget so you might need to adjust that if you want to go big there and use it.
jeffy Jul 5, 2016 @ 4:17pm 
if you use concrete or floors you can literally build flat land for your selfa

hell you can even build a floating house

or make mamas muprhys chair 10 stories high
CaptainSarcastic Jul 5, 2016 @ 4:20pm 
You have to scrap the cars and such, but really it has a big buildable area. I'm not sure how you could find it difficult to build there.

A shot of the screen area in my Starlight Drive-In:
http://steamcommunity.com/sharedfiles/filedetails/?id=711057504
Last edited by CaptainSarcastic; Jul 5, 2016 @ 4:22pm
Fushiswa Jul 5, 2016 @ 4:55pm 
I've got the same issue. Can only scrap and build on the screen side of the settlement, can not get anywhere near the projector building and it kicks me out of settlement mode.
CaptainSarcastic Jul 5, 2016 @ 5:02pm 
I haven't seen this issue, and I've been building up Starlight Drive-In more lately. I have built turrets on the very top of the projector building, and have stuff stretching from there to the other side of the settlement.
Pvt. Stash Jul 5, 2016 @ 5:53pm 
Originally posted by jeffy:
if you use concrete or floors you can literally build flat land for your selfa

hell you can even build a floating house

or make mamas muprhys chair 10 stories high
This.

Use the foundation to make flat areas for buildings.
Originally posted by jeffy:
if you use concrete or floors you can literally build flat land for your selfa

hell you can even build a floating house

or make mamas muprhys chair 10 stories high
That's not high enough. You have to make absolutely sure she won't talk to you if you pass by.

Are you not using mods for a specific reason? They're insanely convenient when it comes to settlement building. If you can't be convinced into using them then using concrete like others have said is a good solution
danconnors Jul 5, 2016 @ 6:13pm 
Starlight is a good place to use the new planters for crops. The radioacitve sinkhole near the screen when you first get there can be cleaned up, and I've been able to place two indusrial strength water purifiers there. The entire "useful" area can be easily surrounded by a solid concrete wall.

I have built up defenses there up to and including missile firing mini turrets on the fourth floor of a concrete living area in the center of the area. A total defense score of around 150 means the settlement will NEVER be attacked (except maybe for some suicidal super mutants).

It's a good spot for "special" buildings. Lots of room.
I like the place because it's pretty flat. I have the mod Scrap Everything, allowing me to scrap literally everything there. Along with the console command scrapall, it's just a big flat area of pavement that I can build to my own liking
Brandybuck Jul 5, 2016 @ 6:18pm 
Probably the best building spot as you have a wide area of mostly flat ground. Just scrap the radiation barrels and voila!
mfree Jul 5, 2016 @ 6:26pm 
Originally posted by danconnors:
Starlight is a good place to use the new planters for crops. The radioacitve sinkhole near the screen when you first get there can be cleaned up, and I've been able to place two indusrial strength water purifiers there. The entire "useful" area can be easily surrounded by a solid concrete wall.

I have built up defenses there up to and including missile firing mini turrets on the fourth floor of a concrete living area in the center of the area. A total defense score of around 150 means the settlement will NEVER be attacked (except maybe for some suicidal super mutants).

It's a good spot for "special" buildings. Lots of room.

I hate to pop your bubble, but you're still going to get attacked.

I have settlements with 400+ defense and still get radiant defense quests for them. The *good* part is all I have to do is be there, and it's taken care of.... show up, wait, chat with a random settler, go about my biz.

The *bad* part is if you don't go, the game nerfs your defense stats for calc'd rolls; only the first 100 defense counts in figuring up a win/loss. You could have a settlement made as a little room with no door, surrounded by a double-wall layer of foundation blocks and missile turrets ringing every square inch protecting your 10 setters, and there's still a 12.5% chance an unattended battle will be lost.
Mer Jul 5, 2016 @ 6:39pm 
I am having the same problem, also on a mod free play. I went to work on Starlight today and after killing the molerats and activating the workbench only a small area directly behind the shed is "buildable area". The rest of the place is highlighted correctly, but if I even just leave the shed I get the outside buildable area and auto exit. I tried some other files and so far it seems that if I've cleared the molerats or previously activated the workbench, it's working fine. But if I haven't cleared the molerats, do, and activate the workbench I get the limited build area. I'm at a bit of a loss, short of using mods to fix it.
molligru Jul 5, 2016 @ 7:53pm 
Originally posted by Mer:
I am having the same problem, also on a mod free play. I went to work on Starlight today and after killing the molerats and activating the workbench only a small area directly behind the shed is "buildable area". The rest of the place is highlighted correctly, but if I even just leave the shed I get the outside buildable area and auto exit. I tried some other files and so far it seems that if I've cleared the molerats or previously activated the workbench, it's working fine. But if I haven't cleared the molerats, do, and activate the workbench I get the limited build area. I'm at a bit of a loss, short of using mods to fix it.

I am also experiencing this issue, whereas in my last playthrough a month ago Starlight worked fine. I do use mods, but judging by this thread I don't think the mods are the problem. Maybe 1.6 broke Starlight for games in progress that hadn't unlocked it yet? Just a theory.

In the meantime, guess I won't be building my mega-factory. : (
Vinnie Mack Jul 5, 2016 @ 8:03pm 
it is one of the easiest areas to build in . They give you a huge empty sandlot with a water source. With the new wasteland dlc, it is easier than ever to build here. Now if you want a real hard to build area, try Hangman.
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Date Posted: Jul 5, 2016 @ 2:28pm
Posts: 102